779 次代码提交 (fab44b36-8ec4-4010-872d-5cbce9d20228)

作者 SHA1 备注 提交日期
John McAllister 8c6e7df0 [Bot] Automated dotnet-format update 4 年前
Amel ae316a87 Added item event type 4 年前
GitHub e9c2c909 State Machine - Proposed fix for Issue 228 (#227) 4 年前
Amel 54956501 pickUp state in states folder 4 年前
Ciro Continisio 7303c4fe Merge branch 'main' into art-assets 4 年前
Amel 775466b3 Added pick up state to the state machine 4 年前
GitHub 8c61e1d3 Updated furnishing texture and colliders on furniture (#251) 4 年前
Amel 4f58bf1c Added pick up sfx and play sound action 4 年前
GitHub 74658126 Added Frying Pan asset (#252) 4 年前
Amel 9918fbce Interaction go on the pig is now a prefab 4 年前
GitHub 1564f41c Issue #245 simple fix for camera erratic behaviour (#250) 4 年前
Ciro Continisio efd5063f Imported latest town assets 4 年前
Amel c4c8c250 Updates on interaction manager 4 年前
Ciro Continisio 2700464f [Bot] Automated dotnet-format update 4 年前
Amel 132a377e Added enable UI action map from InputReader 4 年前
Jan Urbanec 9d0b1667 Changed shader node flow using branchless nodes. 4 年前
Ciro Continisio 8da148bf Introduced RuntimeAnchors 4 年前
Amel d9da131e Added interaction UI when interaction ends 4 年前
Jan Urbanec 6b5816a6 Rebase + updated previous changes to update light if there is no baked GI. 4 年前
Ciro Continisio 2ced0ef9 Added description to EventChannels 4 年前
Jan Urbanec 5443fa25 Changed All to Any. 4 年前
MTrecozzi c97e9c6b [Bot] Automated dotnet-format update 4 年前
Jan Urbanec 03b337f2 Updated prefabs 4 年前
Jan Urbanec 94efafb1 Updated "Light and Shadows" subgraph to check whether there is some light and if none, supply full light. 4 年前
GitHub 5fd25192 Added small internal cooldown to the PlayLandParticlesAction StateAction (#260) 4 年前
Jan Urbanec 347a978e Initial decoupling of CameraManager and SpawnSystem. Spawn system still needs reference to CameraManager, because it must provide it to Protagonist. 4 年前
GitHub 2e3a40a9 Update README.md 4 年前
Dan Young 8b8fa145 Create Pack_Basket_SOFT-v2a.psd 4 年前
Ciro Continisio c1fe908d Fixes to example, moved files in Examples folder 4 年前
Ciro Continisio f29c5b3e Switched layers of occluding objects 4 年前
Llaczky b9257924 TownAssets 4 年前
Ciro Continisio 30428f5c Tweaks 4 年前
Ciro Continisio 7354551c Preselect default button 4 年前
kgc00 bd56bebf removed call to base.onenter in CC button to simplify selection logic 4 年前
Chema Damak 9bfb88e2 [Bot] Automated dotnet-format update 4 年前
Chema Damak 3aaa37cc Add UI system, Inventory UI and update Inventory System 4 年前
Brett 53a29ad3 Localize TMP font 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
Amel 6683aa86 [Bot] Automated dotnet-format update 4 年前
Amel f37966df interaction ui event 4 年前
Amel 17dfe054 updated interaction manager 4 年前
Amel Negra 51557327 [Bot] Automated dotnet-format update 4 年前
GitHub 3cb180d5 Update README.md 4 年前
Amel Negra 586d8486 Game input update after interaction key change 4 年前
Ciro Continisio 18315a8b Wiki and Readme images 4 年前
Amel Negra d3d514e2 Added examples to interaction example scene 4 年前
Ciro Continisio 11189097 Merge remote-tracking branch '_tech-mkt/art-assets' into art-assets 4 年前