26 次代码提交 (bf6484ad-7e03-488f-b20d-43ccbc3980be)

作者 SHA1 备注 提交日期
GitHub 96e3b3f0 Replaced StateTransitionSO with TransitionTableSO + Editor (#114) 4 年前
Ciro Continisio 7be88cca Removed script Character, moved StateMachine SOs 4 年前
Marek Takac c91c9d5b Added Sliding to JumpDescending protagonist transition 4 年前
Ciro Continisio 3db2e782 Added the ability to talk 4 年前
Ciro Continisio 12f2649c Talk animation re-implemented 4 年前
GitHub e9c2c909 State Machine - Proposed fix for Issue 228 (#227) 4 年前
Amel 6d8abc2f Added pickup state to state machine 4 年前
Amel 2c9810c9 Merge branch 'main' into interaction 4 年前
treivize a4dc96e7 Initial Plant Critter combat system - Get Hit - Killed 4 年前
GitHub 71fe0c78 Update PigChef TransitionTable, Jumping and Sliding mechanics (#310) 4 年前
alex cd99f6a9 Fix Input is cached when not immediately consumed by a State for jump and attack 4 年前
alex 80fb372c Fix Input is cached when not immediately consumed by a State 4 年前
Yohann Puyhaubert a5261cf1 Combat System - Added player getting hit and killed states 4 年前
Yohann Puyhaubert ed7d963f Added Player Cane Hit variant and enabling attack based on animation events 4 年前
Ciro Continisio 28d4d3bb Attack system overhaul 4 年前
Yohann Puyhaubert 9c4d30a1 Update combat SM 4 年前
Yohann Puyhaubert b7bb56dd Fix attack logic to consume attack from animation events 4 年前
Amel ce0fb799 Updated state machine for PigChef, now possible to attack and walk 3 年前
Amel 8c7c6a9c Now possible to jump and attack 3 年前
Amel Negra e19def8e Adding listen state for pig chef and transitions for idle and talk 3 年前
Amel 58d7262d wip v2 townsfolk 3 年前
Amel e5e6a42e Townsfolk state machine V1 3 年前
Ciro Continisio b214f102 Work on character controller 3 年前
Amel Negra bd15167a Added talk to Idle transition for pig chef 3 年前
uChema ad52a32a hot fixes - Questline integration 3 年前
uChema 6a1077d3 Create cutscenes dialogue 3 年前