46 次代码提交 (ba06ccde-df77-4c91-9c67-539306481ad1)

作者 SHA1 备注 提交日期
GitHub 87e0c403 Combat System - Critter/CritterSO scripts refactor using state machine capabilities and adding config SO (#325) 4 年前
GitHub 762d050f Merge pull request #6 from UnityTechnologies/main 4 年前
Yohann Puyhaubert a5261cf1 Combat System - Added player getting hit and killed states 4 年前
Smurjo df03afb9 Merge branch 'main' of https://github.com/Smurjo/open-project-1 into main 4 年前
Ciro Continisio 1690f35f PigChef jump fixes, particles on jump liftoff 4 年前
Yohann Puyhaubert ed7d963f Added Player Cane Hit variant and enabling attack based on animation events 4 年前
Ciro Continisio 3d4ab5fa Merge branch 'feature/combat-player-get-hit' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
Ciro Continisio 7ea6bfdf Merge branch 'feature/player-cane-hit-anim-variant' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
Ciro Continisio 28d4d3bb Attack system overhaul 4 年前
uChema 7ece782e Merge branch 'main' into QuestSystem 4 年前
GitHub b5417125 Merge pull request #7 from UnityTechnologies/main 4 年前
Yohann Puyhaubert bf1a236b Added pathway NPC movement strategy 4 年前
Yohann Puyhaubert 023c872d Push missing FSM updates 4 年前
Amel Negra 67e5ce82 Merge remote-tracking branch 'treivize/feature/npc-pathway-movement' into main 4 年前
Amel 7b1ed2b2 Merge branch 'main' into UI 4 年前
GitHub 0e084a6f [Bugfix] New condition prevents Critter from attacking when dialogue on (#420) 4 年前
uChema 6ddc6d14 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Ciro Continisio bc17972b Merge branch 'main' into iet 4 年前
Amel Negra c094f333 Merge branch 'main' into AmelMain 4 年前
Amel Negra d77d34d4 Now we have 2 face protagonist actions specific to NPC and critters 4 年前
Amel Negra 348c8c14 Merge branch 'AmelMain' into main 4 年前
uChema c24dd21f Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Amel bf0ea70e Fixed plant critter attack rotation 4 年前
Amel a42be588 Moving slime critter specific actions and states in separate folders 4 年前
Amel 1ab16620 Adding new snooze state with its actions and conditions for rock critter 4 年前
Amel 73a43775 Critters state machines adjustments 4 年前
Amel 9be5ccca Removed unneeded transition from slime critter state machine 4 年前
uChema ad0bf614 Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
Ciro Continisio 6bf9cfe1 Merge remote-tracking branch 'tech-mkt/main' 4 年前
Ciro Continisio 47ed0d6a Merge branch 'main' into worldbuilding 4 年前
GitHub 9fd51f47 Add camera shake on protagonist hit. (#454) 4 年前
uChema b768a7dc Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main 4 年前
uChema d7205d06 Add all questlines and rework Dialogue structure and Dialogue/Quest System. Winning and losing outcome WIP 4 年前
Ciro Continisio 056f6536 Merge branch 'main' into worldbuilding 4 年前
itsLevi0sa 340dd8dc Merge branch 'main' into CaveWhiteboxing 4 年前
Amel Negra f6c9e887 Rock critter snooze state tweaking after animation integration 3 年前
uChema 3faf99a1 Use the state machine to change Game State to and from Combat 4 年前
Greg Solo 73b4e5d8 Set game to combat state when critter detects player 4 年前
uChema 1d6b8128 Use Game States In State Machine 4 年前
uChema 1ce93bca Small fixes in Game State System 4 年前
uChema 0a1c31a0 Add healthbar 3 年前
GitHub c0237ad9 Merge branch 'UnityTechnologies:main' into main 3 年前
uChema 378fc807 Merge branch 'main' of https://github.com/uChema/open-project-1 into main 3 年前
uChema 0e1137be Adding Icons + New Interaction system 3 年前
Ciro Continisio 6b104b55 Mega code cleanup 3 年前
Ciro Continisio 8bfcef97 StateAction and StateMachine improvements 3 年前