1495 次代码提交 (57caaba3-baa5-4900-9e3c-b084fba4ed44)

作者 SHA1 备注 提交日期
Unknown 87b7db67 Better comments 4 年前
Unknown bb4599fe Removed what we don't need 4 年前
Unknown 0bb99173 Renamed Levels folder to Locations 4 年前
Unknown 6dee2704 Location loader script 4 年前
Unknown cbc6933e Changes on Main Menu and Scenes Loader after updates 4 年前
Unknown d3e13985 Methods to trigger events 4 年前
Unknown da0bbab5 Added Void, Int and Load Events SO and Listeners 4 年前
Unknown 09bb47ff Remove old files 4 年前
Unknown 9bcfa8f8 Changed Level to Location 4 年前
Unknown aa06f015 Added beach and forest scenes for scenes loading tests 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
DeivSky 32a19461 Removed serializable actions/conditions. Added current state name in state machine component. Added more spheres to test scene. 4 年前
DeivSky b8ac4c6b Update StateMachines.unity 4 年前
DeivSky 4686f6e6 [Bot] Automated dotnet-format update 4 年前
DeivSky 33f1fbae Merge branch 'state-machine' of https://github.com/DeivSky/open-project-1 into state-machine 4 年前
DeivSky 830591fd [Bot] Automated dotnet-format update 4 年前
DeivSky 15afbcfd Added debug toggle 4 年前
DeivSky 3a48da8b Initial commit 4 年前
Ciro Continisio 009fdbd5 Even more art 4 年前
GitHub 10c79edf Update README.md (#82) 4 年前
Ciro Continisio 4e9d1665 More art imported 4 年前
Ciro Continisio 05c2da74 Project settings 4 年前
Ciro Continisio e27f318b Merge branch 'master' into custom-lighting-shader 4 年前
GitHub 9965c051 Removed unused imports (#75) 4 年前
GitHub 358b68b5 Removal of unnecessary test files (#80) 4 年前
GitHub 840a21d7 Moved .editorConfig to avoid duplicated version in actual project root (#77) 4 年前
GitHub 83951a71 Merge pull request #73 from MileyHollenberg/Linter 4 年前
Miley Hollenberg 4211568e [Bot] Automated dotnet-format update 4 年前
Miley Hollenberg 74d7eb52 Removed bot account from auto commit 4 年前
Miley Hollenberg cd634c11 Implemented automatic linter 4 年前
GitHub 04e6c82e Create pull_request_template.md 4 年前
GitHub f5ad616a Merge pull request #26 from mwert09/master 4 年前
mwert09 83f426f0 Merge remote-tracking branch 'upstream/master' 4 年前
mwert09 a291c583 Merge remote-tracking branch 'upstream/master' 4 年前
mwert09 f063f571 Merge branch 'bug-steep-surfaces' 4 年前
GitHub 02d8e6c7 Merge pull request #55 from andrewreal/remove-magic-numbers 4 年前
Ciro Continisio 69c48251 Changed the new variable into a constant 4 年前
mwert09 3fe5c164 Merge branch 'master' of https://github.com/mwert09/open-project-1 4 年前
GitHub afc7b64e Merge pull request #25 from Wodopo/master 4 年前
Ciro Continisio 2cfc9750 SpawnSystem active in the scene 4 年前
Andrew Real 106bfcd0 Remove accidentaly added blank lines 4 年前
mwert09 14215282 Update Character.cs 4 年前
GitHub 2c21f5a9 Merge pull request #31 from CharlExMachina/Scene-Loading 4 年前
Ciro Continisio b194fe99 Merge branch 'master' into Wodopo/spawn-system 4 年前
Andrew Real e23c8e72 Change var name to more acurately show purpose 4 年前
mwert09 123c2bdc Update Character.cs 4 年前
GitHub 9c27ba24 Merge pull request #27 from andrew-raphael-lukasik/InputReader_as_ScriptableObject 4 年前