1066 次代码提交 (36cba268-3df2-48ff-b27e-a81388c145e8)

作者 SHA1 备注 提交日期
uChema e54c3d58 [Bot] Automated dotnet-format update 4 年前
uChema 02abd5ef Rename Folder 4 年前
Smurjo 10477f56 Added maize 4 年前
Amel Negra c444c501 Merge remote-tracking branch 'origin/main' into scenes-re-architecture 4 年前
HarshNarayanJha 06438a1a Pulled from upstream/main 4 年前
uChema b2cf2c5b Refractoring 4 年前
Smurjo 0c706b8e applied transform at Blender fbx export for oranges, onions, truffles and vanilla 4 年前
uChema edca0f63 Rename Task to Step 4 年前
Smurjo 50b64a9a added ginger, applied transform at Blender fbx export for almonds, artichokes, cucumber and lemons 4 年前
uChema 748ff00f Add a quest, and test; WIP 4 年前
Smurjo 178053c0 Almonds, artichokes, cucumbers, lemons, onions, oranges, truffles, vanilla 4 年前
uChema a16fe655 Dialogue And Quest Managers + Refractoring some scripts 4 年前
GitHub d0298f3d Merge pull request #3 from UnityTechnologies/art-assets 4 年前
uChema c128feff Fix Dialogue branching and add UI 4 年前
uChema f72f481b Change events on the Dialogue track, instead of the dialogue clip 4 年前
uChema c852ab5b Update Cutscenes to use Event Channels 4 年前
uChema 28237f05 Fix Dialogue UI and Cutscene with the new changes 4 年前
uChema 79e39b28 Merging Dialogue branching to the Quest System. 4 年前
Dan Young 038d588e Oven from DanTen66 4 年前
HarshNarayanJha 4e2ef8cc Pulled from upstream/main 4 年前
treivize a4dc96e7 Initial Plant Critter combat system - Get Hit - Killed 4 年前
uChema d5f3635f Merge branch 'pr/195' into QuestSystem 4 年前
Dan Young c9e313f3 Merge branch 'art-assets' of https://github.com/danten66/open-project-1 into art-assets 4 年前
HarshNarayanJha e1f4210f A Wooden Bench to Sit and eat 4 年前
Ciro Continisio d80af9c6 Imported new art 4 年前
uChema f9f6593b Basis for QuestSystem WIP 4 年前
GitHub 3b36c936 Making GameSceneSO more reliable (#265) 4 年前
Ciro Continisio 30428f5c Tweaks 4 年前
Ciro Continisio 7354551c Preselect default button 4 年前
uChema 2aa92a2d Merge 4 年前
Brett 53a29ad3 Localize TMP font 4 年前
Ayhan Sakarya 3129dcbe Removed the name field from the GraphicsPreset scriptable object and added a qualityLevel enumerator instead which can be cast to the name as well and is easier to use in the inspector 4 年前
Ayhan Sakarya 05abd3e9 Made a refactor of the used setting classes as follows: 4 年前
Ayhan Sakarya dbe17bef - Set the "GameInput" Input Action Class as reference in the eventsystem of the Settings System.unity scene 4 年前
Ayhan Sakarya 65b9d08b Implementation of current Settings System includes the following: 4 年前
Ujjwal Raut b137c792 Added registry initialization 4 年前
HarshNarayanJha 64a8df52 Improved UI and less OnGUI() calls 4 年前
Ujjwal Raut bdf26d9d Added TestScript for explanation of functionality 4 年前
HarshNarayanJha 8c34e2b3 Improved SOs quick access tool 4 年前
David Henshaw 2bf575bd Tweak Landing Particle effects 4 年前
lpchow 93934dc5 recreate SlimeCritter_Base prefab with the right SlimeCritter_Rig fbx 4 年前
treivize e5c1ed4b Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
Ujjwal Raut 353c2f1b Added Modular Save System functionality 4 年前
HarshNarayanJha 1034d637 Created an editor window to quickly find SOs 4 年前
David Henshaw 61abd62c Add feature controlling number of landing particles based on fall distance 4 年前
Hey-Mikelangelo 786fb321 Fixed colliders on the trees 4 年前
lpchow 9946260e Add anims for slimecritter, create animcontroller, update its prefab with latest rig 4 年前
Bartha Szabolcs 3476d6ab Added new Accessory: Unibrow 4 年前
Dan Young 7ce66d74 Merge remote-tracking branch 'upstream/art-assets' into art-assets 4 年前
Ciro Continisio 49acac4c [Bot] Automated dotnet-format update 4 年前