GitHub
6bf8be1d
Added back recklol Dissolve effect ( #217 )
* Added recklol dissolve effect with some tweaks
* Added names to dissolve outputs
* Added a dissolve effect option in contextual menu and add alpha cutoff in Toon_Disolve
4 年前
Dane Byrd
8ae0f49f
Remove Albedo Influence on Specular Light Brightness
Swapping the order of the multiply and add nodes in the ToonShading subgraph to multiply albedo by diffuse light alone, then add specular highlights.
Along with this is the need ability to control specular light transparency, which can now be done using the Specular Color property's alpha channel.
4 年前
Amel Negra
9182a86c
Added interaction example scene
4 年前
GitHub
7559c2e4
[WIP] Added some table furniture ( #233 )
* Added some table furnitures
* Corrected all furniture prefabs to be prefab variant
4 年前
Ciro Continisio
f588e37a
New tree type
4 年前
Dane Byrd
bd72e4e6
Merge remote-tracking branch 'UnityTechnologies/art-assets' into art-assets
4 年前
Amel Negra
38e2201e
Added events for pickup, cook and talk
4 年前
Ciro Continisio
101906b4
Townsfolk_M animations, Palm2
4 年前
GitHub
175074a0
Hotfix for null checking `ToState`. ( #244 )
4 年前
GitHub
5c397fee
Reset HasBeenPrewarmed ( #243 )
4 年前
Dane Byrd
e3d74a91
Remove Fresnel properties from ToonShading subgraph
I moved Albedo out from ToonShading and into the main shadergraph. I then created the new subgraph Albedo_Fresnel which contains the lerp operation needed for the slimes. The Albedo subgraph has been added to all toon shadergraph variants.
4 年前
Amel Negra
9cca9fad
Added Event that takes GameObject in parameter
4 年前
GitHub
5a9a452f
Fix Plant Critter mesh scaling and name ( #239 )
4 年前
Ciro Continisio
29fb04b5
Removed LightProbe contribution parameter from all shaders
4 年前
Ciro Continisio
b9e24678
[Bot] Automated dotnet-format update
4 年前
Ciro Continisio
c81112b1
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
Ciro Continisio
13449978
Merge branch 'sm-improvements' of https://github.com/DeivSky/open-project-1 into pr-bash
4 年前
Ciro Continisio
d4366a3d
Rebaked scenes, removed directional lightmaps
4 年前
Ciro Continisio
c1fe908d
Fixes to example, moved files in Examples folder
4 年前
Ciro Continisio
bd14256e
Material and prefab tweaks
4 年前
jandd661
5e78c72a
Updated Beach Scene with test data for Scene Loader
4 年前
Ciro Continisio
0a93b3d8
Shadergraph adjustments
4 年前
jandd661
dfb183ee
Revert "Update Beach Scene with test data"
This reverts commit 90ac457d70ca678160e42ea1c3dc637709748cc1.
4 年前
Ciro Continisio
531159fe
Shadow distance tweaks
4 年前
jandd661
3ee06ccf
Update Beach Scene with test data
4 年前
Ciro Continisio
1413811f
Material properties
4 年前
jandd661
89044d84
Revert "Revert "Proposed fix for issue #229 with test scenes""
This reverts commit 3e9fb2d2aaf01d1a054e2e9f18a8f37540a888a8.
4 年前
Ciro Continisio
b197acbf
Shaders simplification
4 年前
jandd661
b7efdfcb
Revert "Proposed fix for issue #229 with test scenes"
This reverts commit 14a6a3a062c3979cf9fef8d3b156c560f6fcd27b.
4 年前
Ciro Continisio
0661be42
Re-preffabbed the slimes
4 年前
jandd661
baff1741
Proposed fix for issue #229 with test scenes
4 年前
Ciro Continisio
f29c5b3e
Switched layers of occluding objects
4 年前
Ciro Continisio
163fb9ae
Merge branch 'feature/art/slime_critter' of https://github.com/treivize/open-project-1 into pr-bash
4 年前
jandd661
f0ace111
Revert "Fix for issue Location Loader issue #229"
This reverts commit c7d75ff1da92b172333042e5e9df43a2a296ca03.
4 年前
jandd661
9de402ac
Update TestingGround_Small.unity
Grouped object
4 年前
Ciro Continisio
5dd0e2e5
Small tweaks to the material and animator
4 年前
jandd661
8a7a3b44
Fix for issue Location Loader issue #229
4 年前
jandd661
0a148928
Added trap to small testing ground
Useful for testing
4 年前
Ciro Continisio
ded7ec7c
Merge branch 'feature/art/pant_critter' of https://github.com/treivize/open-project-1 into pr-bash
4 年前
Ciro Continisio
68d0f7c4
[Bot] Automated dotnet-format update
4 年前
DeivSky
ee554022
update text
4 年前
Ciro Continisio
8bde1454
Added layers to occluder objects in small testing ground
4 年前
DeivSky
0b07d6d3
Revert "Changed to isPlayingOrWillChangePlaymode instead of isPlaying"
This reverts commit d2d5691178393194473deb1ed862ca9056bcb7a2.
4 年前
Ciro Continisio
1fd9ed89
Parenting of the default sound pool to the AudioManager
4 年前
DeivSky
50e3a4ed
Changed to isPlayingOrWillChangePlaymode instead of isPlaying
4 年前
Ciro Continisio
abcd1b32
Merge branch 'fix/object-pool' of https://github.com/davejrodriguez/open-project-1 into pr-bash
4 年前
DeivSky
f383ac57
Merge branch 'sm-improvements' of https://github.com/DeivSky/open-project-1 into sm-improvements
4 年前
Ciro Continisio
87226439
Put the big rocks on the OccludingObjects layer
4 年前
DeivSky
d440d47e
[Bot] Automated dotnet-format update
4 年前
DeivSky
10ac1ce1
minor changes
4 年前