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Shadow distance tweaks

/main
Ciro Continisio 4 年前
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531159fe
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 8
      UOP1_Project/Assets/Settings/Graphics/UniversalRP-HighQuality.asset

8
UOP1_Project/Assets/Settings/Graphics/UniversalRP-HighQuality.asset


m_AdditionalLightsPerObjectLimit: 2
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 512
m_ShadowDistance: 200
m_ShadowCascades: 2
m_Cascade2Split: 0.25
m_Cascade4Split: {x: 0.06639844, y: 0.21309714, z: 0.51176}
m_ShadowDistance: 50
m_ShadowCascades: 1
m_Cascade2Split: 0.38180342
m_Cascade4Split: {x: 0.056472767, y: 0.24039239, z: 0.3653586}
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_SoftShadowsSupported: 1

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