Thomas ICHÉ
84f214a0
Level Streaming Manager Update : Now is a manager
6 年前
Thomas ICHÉ
fc2bb046
Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link
6 年前
Thomas ICHÉ
c6d87ae1
Base work on VirtualCameraManager
6 年前
Thomas ICHÉ
df32f88d
Fixed LinkGameView behavior + added deactivation of VirtualCameraManager when in linked view
6 年前
Thomas ICHÉ
6141e63c
Base work on Game Save Manager
6 年前
Thomas ICHÉ
8b20d584
Updated GameSaveManager API to restrict types
6 年前
Thomas ICHÉ
9280e6cb
GameSaveManager continued + Actions
6 年前
Thomas ICHÉ
19704cb2
Fixes for Streaming Level Action inspector / Added direct set of Full Screen Fade / Added Send Message Track Playable
6 年前
Thomas ICHÉ
5c52b390
Updated NaughtyAttributes / Fixed File names in Game Save Manager
6 年前
Thomas ICHÉ
d81d62c3
Basic Functional Interactions + Refactors
6 年前
Thomas ICHÉ
5804a161
Made paths and names alterable
6 年前
Thomas ICHÉ
048cdf8b
Added UIEventManager
6 年前
Thomas ICHÉ
c6f9902a
Debug log on init managers
6 年前
Thomas ICHÉ
cd1d562a
Move and Rename (Cleanup Pass)
6 年前
Thomas ICHÉ
70c03044
Fixed instigator forwrading in FullScreenFade
6 年前
Thomas ICHÉ
2b4016db
Fixes for ReorderableLists + Streaming null sceneToActivate
6 年前
Thomas ICHÉ
d49cc41b
Added Icons + Manager Exclusion System
6 年前
Thomas ICHÉ
5edac8e5
Fixes in Save Data
6 年前
Thomas ICHÉ
8cd9a313
Added Replace Mode to Level Streaming Manager
6 年前
Thomas ICHÉ
41aa70e7
Latest Updates for Demo
5 年前
Thomas Iché
6e83c5e8
Work on Welcome Screen Wizard, Merged all configuration into GameplayIngredientSettings asset
5 年前
Thomas ICHÉ
f345324e
Small Fixes from demo
5 年前
Thomas ICHÉ
e2be016c
GameManager
5 年前
Thomas ICHÉ
901eaac8
Fixed Namespaces
5 年前
Thomas ICHÉ
645f9ec8
Implicit Game Events for Game Manager
5 年前
Thomas ICHÉ
c7532bef
Icon for GameManager
5 年前
peeweek
abc16124
Messager logs only when verbose
5 年前
peeweek
f224492b
Implemented Switchable Save Progress for Game Manager
5 年前
peeweek
67dfc46a
Secure check for assembly types in Manager.cs
5 年前
Thomas ICHÉ
cb40941b
Added Screenshot Manager
5 年前
Thomas ICHÉ
a82837e7
Fixed LinkGameView not working in play mode when excluding VirtualCameraManager
5 年前
Thomas ICHÉ
47c388fc
Made Save Progress Optional
5 年前
Thomas ICHÉ
31a1ce73
Added Globals
5 年前
Thomas ICHÉ
c30239a4
Globals Debug Window + Renamed OnGlobalLogic > GlobalLogic + Reset State Objects option in state machines + Fixes in TimerDisplayRig
5 年前
Thomas ICHÉ
1c2cba79
Added Instigator Game Objects passing to Messager.Send()
5 年前
Thomas ICHÉ
54a9e19f
Fixing send messages while disabling OnMessageEvents (working on copies of call arrays)
5 年前
Thomas ICHÉ
87e7d334
Fixed Typo : made actual copy of the messages
5 年前
Thomas ICHÉ
5118a548
Changed Game Save Manager root folder to Application.persistentDataPath
5 年前
Thomas ICHÉ
b3d5e1cc
Managers: Adjusted RuntimeInitializeOnLoad for new Quick Enter Play Mode Settings
5 年前
Thomas ICHÉ
638d7c50
Added the ability to store Game Saves as PlayerPrefs strings
4 年前
Thomas ICHÉ
c6ecd08b
Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time
4 年前
GitHub
24e9e3e7
Refactor : Dependencies as OpenUPM references ( #31 )
* Removed NaughtyAttributes / Upgraded Code to 2020.1
* Added NoLabel Property Drawers
* Updated Changelog
* Upgraded Logo to 2020.1
* Updated Site Banner
* Updated Readme install instructions
* Updated Package.json
* Updated README instructions
* Updated Changelog
4 年前
Thomas ICHÉ
c3546a57
Issue #32 : Fixed Manager Init Logging : now dependant of Gameplay Ingredients Settings verbose calls boolean.
4 年前
Thomas ICHÉ
8c4b1b89
Added TryGet to Manager API
4 年前
GitHub
6b4482f3
Initialize managers during `BeforeSceneLoad` both in editor and runtime ( #30 )
* Managers are now initialized during `BeforeSceneLoad` both in editor and runtime
* Updated Changelog
* Fix changelog
4 年前
GitHub
8e73fbca
Random Manager ( #37 )
* Base Commit : Random Manager
* Cleanup
* Updated Changelog
4 年前
GitHub
f5215ac2
Adding Help Items ( #35 )
* Help Items
* Updated Changelog
* Factorized URLs
* Added More Help Items
4 年前
GitHub
6c9ef7ce
Single Update Manager + Optimized State Update / OnUpdateEvent ( #39 )
* Base work for Callable Single Update Manager
* Prevent Exclusion
* Generic Implementation of a SingleUpdate Method on State Machine + OnUpdateEvent
* Made Rig Manager Not Excludeable
* Updated Changelog
* OnUpdateEvent now displays its list as disabled
4 年前
GitHub
708623d3
Callable List Add Menu ( #44 )
* BrowsePopup + Base add menu (not working atm)
* Different Design, CallableRList is now handled by IngredientEditor
* Fixed possible nulls / Position Fix / Fix Item Sorting
* Added Icons + Empty Entry
* Use of Callable attribute to define entries in menu
* Added Icons / Categories. Better Sorting
* More Icons
* Managed Categories
* Updated Changelog
* Added Generic GameplayIngredientsBehavior + Specific inspector with menu
* Added Custom editor for Managers
* Updated Changelog
* Custom Inspector for Pickup Item
* Pickup Item RList Naming.
* Set Interactive User to be a GameplayIngredientsBehaviour
* Removed [ReorderableList] attributes that are not required anymore
4 年前
GitHub
d2a47ed0
Added more items to Menus ( #45 )
* Menus
* More items
* AddComponentMenu base work
* Add Component Menu / Code Cleanup
* Renamed Typo File
* Fix Typo + More Hierarchy Items
* Updated Changelog
4 年前
GitHub
7a8b672f
Handle Presence of Modules ( #48 )
* Updated Changelog
* Handle Physics2D module
* Added WarnDisabledModule Attribute
* Handle Screen Capture Module
4 年前
Thomas ICHÉ
dc7844df
Base Work
4 年前
Thomas ICHÉ
a824810e
Handle Screen Capture Module
4 年前
GitHub
34ee154f
New InputSystem package support. ( #50 )
* Base Work
* Added RegiteredInputActions Selector
* Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab
* Action Mapping from Input System Manager
* Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
* Added Warnings to UI Event Manager editor
* Added UIEventManager page in the wizard
* Added entry for startup wizard
* Fixes when New Input System is not present
* OnPlayerInputAction
* Factorized Various Input Events (Direct, InputAction, InputAssetAction)
* Factorized Player Input for both systems
* Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent
* Cleanup/Rename
* Updated Changelog
* Property Drawer for InputPlayerAction
* Fix Package.json
* Input Player Action property drawer
3 年前
Thomas ICHÉ
2ae47452
Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab
4 年前
Thomas ICHÉ
f8e6a633
Slight fix to remove wanning when two systems are present at the same time
3 年前
Thomas ICHÉ
6d421d01
Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
4 年前
Thomas ICHÉ
3bf882c8
Added UIEventManager page in the wizard
4 年前
Thomas ICHÉ
c6ce5080
Fixes when New Input System is not present
4 年前
Thomas ICHÉ
a9b3396d
Updated Colors/Ions
3 年前
Thomas ICHÉ
8c4887e3
Manager Icons
3 年前
GitHub
f562a98e
Refactor Icons / GUI ( #55 )
* Made the Breadcrumb Bar a bit less intrusive
* Updated Colors/Ions
* Manager Icons
* Updated Changelog / License / Removed Extra unused icons
3 年前
Thomas ICHÉ
28d1e0ad
Merge branch 'master' into feature/generic-animation-rigs
# Conflicts:
# CHANGELOG.md
3 年前
Thomas ICHÉ
e85e0681
Refactored names
3 年前
Thomas ICHÉ
5511615a
Manager Dependency List
3 年前
Thomas ICHÉ
3b04f20b
Change Terminology
3 年前
GitHub
44b44345
Refactor : Messages as integer keys (Performance improvement)
3 年前