Thomas ICHÉ
|
68381457
|
Recursion safe check + Added Filter string
|
5 年前 |
Thomas ICHÉ
|
691803ae
|
Better naming of Event entries
|
5 年前 |
Thomas ICHÉ
|
34ef5a59
|
Fixes for PR: Added Messages / Menu Items
|
5 年前 |
Thomas ICHÉ
|
9223a264
|
Added Filtering Options
|
5 年前 |
Thomas ICHÉ
|
3446ba37
|
Added Filtering and Categories
|
5 年前 |
Thomas ICHÉ
|
d260d160
|
Finally Working
|
5 年前 |
Thomas ICHÉ
|
afb040d1
|
Almost Working Call Tree WIndow
|
5 年前 |
Thomas ICHÉ
|
a99f3bd6
|
Merge branch 'master' into feature/call-tree
|
5 年前 |
Thomas ICHÉ
|
06e46fa5
|
Added RigidBody Force Rig
|
5 年前 |
Thomas ICHÉ
|
30ace063
|
Re-Harmonized RList
|
5 年前 |
Thomas ICHÉ
|
65f6c403
|
FIxed ReorderableList
|
5 年前 |
Thomas ICHÉ
|
6d090cd8
|
Base Window
|
5 年前 |
Thomas ICHÉ
|
99e5d6f3
|
Added Graphic Resources
|
5 年前 |
Thomas ICHÉ
|
c080b085
|
Updated NaughtyAttributes to b933f7e - Apr 21 2019
|
5 年前 |
Thomas ICHÉ
|
d5ae6cc1
|
Added OnUpdate Event + Safety Checks
|
5 年前 |
Thomas ICHÉ
|
c6d98afd
|
Add Icon for RigidBody Action
|
5 年前 |
Thomas ICHÉ
|
10c231c8
|
Added Option "Sacrifice Oldest" to Factory
|
5 年前 |
Thomas ICHÉ
|
6b12c48b
|
Added Instigator to RigidbodyAction
|
5 年前 |
Thomas ICHÉ
|
f910e534
|
Base work for Making Update Calls Optional
|
5 年前 |
Thomas ICHÉ
|
523d6683
|
Updated Behavior for ReachPositionRig with Callables on Reaching point
|
5 年前 |
Thomas ICHÉ
|
59c2e252
|
Fixed Post-PR code that was not compiling anymore
|
5 年前 |
GitHub
|
9648f9bb
|
Merge pull request #3 from laurenth-unity/additions
Additional Actions / Logic / Events
|
5 年前 |
Laurent
|
308eff58
|
simplify UI code
|
5 年前 |
Laurent
|
1f9bb4e6
|
rename rb to m_Rigidbody
|
5 年前 |
Laurent
|
bbf13c2d
|
change callable names
|
5 年前 |
Laurent
|
5b9d4b1a
|
fix typo
|
5 年前 |
Laurent
|
efa84743
|
simplify state change
|
5 年前 |
Laurent
|
feb47b78
|
remove collider stay and trigger stay
|
5 年前 |
Laurent
|
b187907a
|
fix joint event
|
5 年前 |
Laurent
|
aee0e4fd
|
add joint break event
|
5 年前 |
Laurent
|
7a954e26
|
create rigidbody action
|
5 年前 |
Laurent
|
621a3ebb
|
move animatorparameter to namespace
|
5 年前 |
Laurent
|
bf6c3032
|
Add collider event
|
5 年前 |
Laurent
|
9c45d90f
|
add trigger stay and disable tag field if not used
|
5 年前 |
Laurent
|
cb462865
|
add flip flop logic
|
5 年前 |
Laurent
|
32ec1ac6
|
add set animator parameter action
|
5 年前 |
peeweek
|
5d6602be
|
Updated Package Version / Readme / Changelog
|
5 年前 |
peeweek
|
a56b0f1a
|
Added a changelog, finally!
|
5 年前 |
peeweek
|
005f6e8e
|
Fixed warning
|
5 年前 |
Thomas ICHÉ
|
cb40941b
|
Added Screenshot Manager
|
5 年前 |
peeweek
|
c569f286
|
Breaking Change : Discover Assets Scene Sections now display many open buttons. / Added Scrolling to the New Scene Window details view
|
5 年前 |
peeweek
|
a4fa27fe
|
Added some events and logic
|
5 年前 |
peeweek
|
d75f2506
|
Updated Package Version number
|
5 年前 |
peeweek
|
086aeacb
|
Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction
|
5 年前 |
peeweek
|
67dfc46a
|
Secure check for assembly types in Manager.cs
|
5 年前 |
Thomas ICHÉ
|
9026a4f0
|
Added PlayableDirector to Possible Actions in Discover.
|
5 年前 |
peeweek
|
8b71021e
|
Fix broken GUID
|
5 年前 |
peeweek
|
86dba74a
|
Icons + Log Action
|
5 年前 |
Thomas ICHÉ
|
e89d79d4
|
Fixes for DiscoverWindow
|
5 年前 |
peeweek
|
8a6bdf93
|
Fixed many errors of first import for project + Handling reimport
|
5 年前 |