* add worm updates * add rewman * cp * normalize rewards * only cookie * try 20M. Add3.5Mnn file * reduce strength to 3000spring * facing reward troubleshooting * Update WormAgent.cs * troubleshoot nan * try product of rewards * train 5M steps * try end episode on target touch * fix joint obsv * use 7M steps * added nn file for observation joint fix. looks great * don't end episode * remove old code * refactor to patterns used in walker & crawler * add auto-setup code * reformat * use head vel * remove unneeded observ. update prefabs * update static scenes * keeps rolling. added debug. try 5 m/s * gate the facing reward based on angle tolerance * added 10ms_angle30rew_nn files * use fromto rot * use 7M steps * add new trained files. cleanup code and prefabs * use avgvel. add code comments * remove unused method * add more comments * Update Learning-E...