GitHub
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9fbf56e2
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Fix model inference issue with Barracuda v1.2.1 (#4766)
Co-authored-by: Ervin T. <ervin@unity3d.com>
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4 年前 |
GitHub
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9b0c9dd8
|
Hybrid FoodCollector (#4746)
* use continuous action for moving and discrete for shooting
* update models
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4 年前 |
GitHub
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91419271
|
Merge pull request #4742 from brccabral/GridWorldMod
set multiple obstacles from area
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4 年前 |
GitHub
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ac89ea39
|
[Release 11]Update unreleased section in changelog (#4751)
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4 年前 |
GitHub
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fb8805a8
|
Update python to 0.24.0.dev0 and C# to 1.7.0 (#4753)
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4 年前 |
GitHub
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2f8bca6d
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Rename Actions in BrainParameter drawers, Update tutorial docs (#4748)
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4 年前 |
GitHub
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df5a1df1
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[MLA-1587] Don't warn about minor version mismatch, add links in specific messages (#4688)
* Don't warn about minor version mismatch, add links in specific messages
* changelog
* fix tests
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4 年前 |
GitHub
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e04d8731
|
In-Editor Analytics for inference (#4677)
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4 年前 |
GitHub
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903d3afe
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Merge pull request #4707 from Unity-Technologies/develop-rm-tf
Removing TensorFlow Trainers
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4 年前 |
GitHub
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ad5f878c
|
[refactor] Remove critic pass during inference (#4743)
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4 年前 |
GitHub
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1daf60ee
|
Fix bug in BrainParameter Drawer (#4752)
* clone when copy branch size array
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4 年前 |
GitHub
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347f03c6
|
Update Training-on-Microsoft-Azure.md (#4730)
* Update Training-on-Microsoft-Azure.md
* Update Training-on-Microsoft-Azure.md
* Update Training-on-Microsoft-Azure.md
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4 年前 |
GitHub
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a0d1c829
|
Action Docs part2 (#4739)
* reduce usage of "vector action" and "action space"
* more cleanup
* undo GettingStarted change for now
* batch size description
* Apply suggestions from code review
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
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4 年前 |
GitHub
|
8ab2e619
|
update type of evaluate_actions to list tensor (#4747)
|
4 年前 |
GitHub
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2a5db355
|
Upgrade dependency to barracuda 1.2.1 (#4744)
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4 年前 |
Arthur Juliani
|
097c8fa5
|
Fix gym tests
|
4 年前 |
GitHub
|
b1c12c84
|
Reword changelog (#4745)
|
4 年前 |
Arthur Juliani
|
ba495418
|
Resolve pre-commit issues
|
4 年前 |
GitHub
|
ddfacd86
|
Integrate BrainParameters with ActionSpec, update BrainParametersDrawer (#4718)
* make actionSpec not read-only
* add actionSpec in BrainParameters and update BrainParameters Drawer
* add serialization callbacks
* enable hybrid ParameterLoaderTest
|
4 年前 |
Arthur Juliani
|
b074c252
|
Fix remaining tests
|
4 年前 |
GitHub
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360b1225
|
ActionSegment.IsEmpty docstring (#4738)
|
4 年前 |
Arthur Juliani
|
b8f22fd7
|
Update second half of tests
|
4 年前 |
GitHub
|
98ed49da
|
Update changelog for hybrid actions (#4735)
|
4 年前 |
Arthur Juliani
|
e331fb63
|
Fix half of the tests
|
4 年前 |
GitHub
|
990f801a
|
Develop hybrid action staging (#4702)
Co-authored-by: Ervin T <ervin@unity3d.com>
Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com>
Co-authored-by: Ruo-Ping Dong <ruoping.dong@unity3d.com>
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
|
4 年前 |
Arthur Juliani
|
b63ecb03
|
Fix whitespace
|
4 年前 |
GitHub
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2c744129
|
Merge pull request #4714 from Unity-Technologies/develop-fix-mask
Fix masking for torch
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4 年前 |
Arthur Juliani
|
a35ea7a9
|
Rename parameter -> goal
|
4 年前 |
vincentpierre
|
29090047
|
Merge branch 'master' into develop-fix-mask
|
4 年前 |
Arthur Juliani
|
72da0652
|
Fix white space
|
4 年前 |
Arthur Juliani
|
6933b9c2
|
Add GoalSensor and component
|
4 年前 |
vincentpierre
|
e85d8e35
|
Added a comment and included the change of #4715 for simplicity
|
4 年前 |
GitHub
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acfaa516
|
Merge pull request #4716 from Unity-Technologies/develop-fix-validate-action
[Fix] Validate Action
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4 年前 |
Arthur Juliani
|
b3638ad6
|
Update prefabs
|
4 年前 |
Arthur Juliani
|
1737be14
|
Update protobufs
|
4 年前 |
vincentpierre
|
93ac8654
|
[Fix] Validate Action
|
4 年前 |
vincentpierre
|
90da7426
|
Fix masking for torch
|
4 年前 |
Arthur Juliani
|
6b32ff21
|
Allow gridworld agent to have different goals
|
4 年前 |
Arthur Juliani
|
15052e1f
|
Add sensor type
|
4 年前 |
GitHub
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a4c9f58e
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Fix SubprocessEnvManager hanging on unexpected exceptions. (#4699)
* Add shutdown sentinel value to subprocess_env_manager.
* Add Sanity Check for Zombie Workers
|
4 年前 |
GitHub
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12e98345
|
Merge pull request #4703 from Unity-Technologies/develop-2d-obs-start
Allow 2d obs to be communicated
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4 年前 |
vincentpierre
|
46580ff9
|
Formatting
|
4 年前 |
vincentpierre
|
03807d64
|
Some work for 2d obs
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4 年前 |
GitHub
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559e0ee5
|
Fix set_action_for_agent (#4691)
* fixes
* Update CHANGELOG.md
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
|
4 年前 |
GitHub
|
d816c37c
|
pin pip to 20.2 for now (#4694)
* pin pip to 20.2 for now
* add self to list of trigger files
|
4 年前 |
brccabral
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349e98a6
|
set number of obstacles to 1 in scene
|
4 年前 |
GitHub
|
9cc20101
|
Fix heuristic example and some crefs (#4690)
|
4 年前 |
brccabral
|
bbdbe0ec
|
set multiple obstacles from area
added a parameter to GridArea to control how many obstacles will be created in the scene
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4 年前 |
GitHub
|
c11e939b
|
Add link to curriculum docs in learning environment design (#4687)
|
4 年前 |
GitHub
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b464678d
|
Merge pull request #4682 from Unity-Technologies/r10-to-master
Merging release 10 into master
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4 年前 |