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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
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com.unity.ml-agents_1.3.0
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com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
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com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
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v0.1
111 次代码提交 (17f03980-3310-4c80-ac71-7d358606b370)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 74902f92 |
handle multiple dones in a single step (#3700)
* handle multiple dones in a single step |
5 年前 |
GitHub | 807a1441 |
Raise exceptions from environment subprocesses (#3680)
This commit surfaces exceptions from environment worker subprocesses, and changes the SubprocessEnvManager to raise those exceptions when caught. Additionally TrainerController was changed to treat environment exceptions differently than KeyboardInterrupts. We now raise the environment exceptions after exporting the model, so that ML-Agents will correctly exit with a non-zero return code. |
5 年前 |
GitHub | 458e68f1 |
Remove "docker target" feature (#3687)
The "docker target" feature and associated command-line flag --docker-target-name were created for use with the now-deprecated Docker setup. This feature redirects the paths used by learn.py for the environment and config files to be based from a directory other than the current working directory. Additionally it wrapped the environment execution with xvfb-run. This commit removes the "docker target" feature because: * Renaming the paths doesn't fix any problem. Absolute paths can already be passed for configs and environment executables. * Use of xserver, Xvfb, or xvfb-run are independent of mlagents-learn and can be used outside of the mlagents-learn call. Further, xvfb-run is not the only solution for software rendering. |
5 年前 |
GitHub | 84699a00 | Update documentation to reflect Unity Hub usage (#3688) | 5 年前 |
GitHub | 11c518a3 | Stats SideChannel (for custom TensorBoard metrics) (#3660) | 5 年前 |
GitHub | a46e7237 |
Shorten timeout duration for environment close (#3679)
The timeout duration for closing an environment was set to the same duration as the timeout when waiting for a response from the still-running environment. This led to long waits for the error response when communication version wasn't matching. This change forces a timeout duration of 0 when handling errors. |
5 年前 |
GitHub | d3c0dffc | Update changelog (#3678) | 5 年前 |
GitHub | ff32035d | Remove vis_encode_type from list of required (#3677) | 5 年前 |
GitHub | de3fc4e8 |
Hotfix memory leak on Python (#3664)
* Hotfix memory leak on Python * Fixing * Fixing a bug in the heuristic policy. A decision should not be requested when the agent is done * [bug-fix] Make Python able to deal with 0-step episodes (#3671) * adding some comments Co-authored-by: Ervin T <ervin@unity3d.com> |
5 年前 |
GitHub | 104f2c46 | [tests] Add tests for multiple actions/action branches (#3672) | 5 年前 |
GitHub | 5d4f7f08 | cleanup port logic in UnityEnvironment (#3673) | 5 年前 |