1305 次代码提交 (091aedef-e9a4-41d4-8ea6-e1a250e2e8bc)

作者 SHA1 备注 提交日期
Yuncong Zhang 091aedef Cleanup. 5 年前
Yuncong Zhang 96a4830a Optimize memory alloc of layout, and fix some warnings. 5 年前
Yuncong Zhang f597aadc Optimize PaintRecord offset. 5 年前
Yuncong Zhang 4d650f28 Improve getBounds().translate() 5 年前
Yuncong Zhang 3a7ac100 Change PaintRecords to array. 5 年前
Yuncong Zhang 6e7b5158 Change CodeUnitRun.positions to array (GlyphPosition[]). 5 年前
Yuncong Zhang 705aea72 Merge branch 'master' into layout 5 年前
Yuncong Zhang 88cc2fcf Optimize. 5 年前
Yuncong Zhang 16c4a06d Optimize. 5 年前
Yuncong Zhang dbda2e5e Refactor. 5 年前
Yuncong Zhang cdf3be2e Refactor. 5 年前
Yuncong Zhang 481140c0 Fix line justification bug. 5 年前
Yuncong Zhang eeec7632 Fix white space bug. 5 年前
GitHub fe071217 Merge pull request #237 from luoxuuguang/master 5 年前
Yuncong Zhang a6fbf22a Optimize. 5 年前
luoxuuguang f854d8a4 fix: remove matchTextDirection 5 年前
Yuncong Zhang 9bb347f8 Refactor Paragraph.layout. 5 年前
luoxuuguang fb88540d add : add fadeInImage 5 年前
Yuncong Zhang c8dc5075 Skip RequestCharactersInTexture in doLayout. 5 年前
GitHub ea4ee617 Merge pull request #234 from finnif/master 5 年前
Yuncong Zhang 6c901c28 Optimize word breaker. 5 年前
GitHub 87163349 Merge pull request #235 from UnityTech/iphone10bugfix 5 年前
Yuncong Zhang 774a0740 Reorganize. 5 年前
GitHub b9b17469 Merge pull request #236 from UnityTech/fix_color_filter 5 年前
Yuncong Zhang 822731d2 Optimize layout. 5 年前
xingwei.zhu c9705971 fix simulator bug: downsampling is disabled by default on iPhone 6/6+/7/8 plus simulator 5 年前
GitHub 3e1c0613 Merge pull request #233 from UnityTech/iphone10bugfix 5 年前
Yuncong Zhang bef756b1 Make doLayout static. 5 年前
Yuncong Zhang 0622bd2d Fix color filter. 5 年前
xingwei.zhu 97fc3d78 add ios device helper 5 年前
wangshuang dc7daa27 fix hide scrollbar when scrollview content is not full. 5 年前
xingwei.zhu 46282448 folder structure refine 5 年前
xingwei.zhu 1e490043 fix new uiPath bugs 5 年前
xingwei.zhu bcd38152 cache shadowUtil's path 5 年前
xingwei.zhu daccbfd5 optimize string builder (render texture key) 5 年前
xingwei.zhu 48d7fde1 optimize drawShadow 5 年前
xingwei.zhu a28a8d29 replace color, paint with uicolor and uipaint 5 年前
xingwei.zhu 631f4f96 color, paint => struct 5 年前
xingwei.zhu b8612533 uicanvasstate bug fix 5 年前
xingwei.zhu 36962a7b uiPath will hold the PathCache, as in original implementation of Path 5 年前
xingwei.zhu beac5c82 attach fillmesh&strokenmesh to pathcache 5 年前
xingwei.zhu 0d76deb6 remove from tail O(1) 5 年前
xingwei.zhu 8b30a2e4 composite context => using ui-version objects (more) 5 年前
xingwei.zhu c4eb6034 composite context => using ui-version objects 5 年前
xingwei.zhu d84d4275 compositing CANVAS => UICANVAS (IN PROGRESS) 5 年前
xingwei.zhu 57d22776 draw cmd => pool item 5 年前
xingwei.zhu ed635607 metas 5 年前
xingwei.zhu 3ecb9cf0 preparation for the optimization of composite and rasterization 5 年前
xingwei.zhu 99f9a871 refine workspace structure (rename ui_matrix => matrix 2) 5 年前
xingwei.zhu 05f1ed69 refine workspace structure (rename ui_matrix => matrix) 5 年前