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folder structure refine

/main
xingwei.zhu 5 年前
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46282448
共有 7 个文件被更改,包括 20 次插入12 次删除
  1. 2
      Runtime/ui/painting/shadow_utils.cs
  2. 8
      Runtime/ui/utils/renderer/common/geometry.meta
  3. 11
      Runtime/ui/utils/renderer/compositeCanvas/compositing.cs.meta
  4. 8
      Runtime/ui/utils/renderer/geometry.meta
  5. 3
      Runtime/ui/compositing.cs.meta
  6. 0
      /Runtime/ui/utils/renderer/common/geometry
  7. 0
      /Runtime/ui/utils/renderer/compositeCanvas/compositing.cs

2
Runtime/ui/painting/shadow_utils.cs


namespace Unity.UIWidgets.ui {
static class ShadowUtils {
public const bool kUseFastShadow = false;
public const bool kUseFastShadow = true;
const float kAmbientHeightFactor = 1.0f / 128.0f;
const float kAmbientGeomFactor = 64.0f;

8
Runtime/ui/utils/renderer/common/geometry.meta


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11
Runtime/ui/utils/renderer/compositeCanvas/compositing.cs.meta


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8
Runtime/ui/utils/renderer/geometry.meta


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3
Runtime/ui/compositing.cs.meta


fileFormatVersion: 2
guid: 1d8e458df9c1464293490d761d28514a
timeCreated: 1534133020

/Runtime/ui/utils/renderer/geometry → /Runtime/ui/utils/renderer/common/geometry

/Runtime/ui/compositing.cs → /Runtime/ui/utils/renderer/compositeCanvas/compositing.cs

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