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nathaniel.buck@unity3d.com b9db2078 Adding in rate limit events for query operations. Now, the refresh button will be disabled while within the rate limit cooldown, and the lobby data refresh follows it as well (which it did previously, but it was less clear). 3 年前
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Auth Merging Code clarity and Rename pass. 3 年前
Game Adding in rate limit events for query operations. Now, the refresh button will be disabled while within the rate limit cooldown, and the lobby data refresh follows it as well (which it did previously, but it was less clear). 3 年前
Infrastructure Modifying UpdateSlow to accommodate differing periods, including acting as a regular Update for subscribers that aren't necessarily MonoBehaviours. I'm also stripping the staggering behavior, since it was unclear and not particularly necessary. 3 年前
Lobby Adding in rate limit events for query operations. Now, the refresh button will be disabled while within the rate limit cooldown, and the lobby data refresh follows it as well (which it did previously, but it was less clear). 3 年前
Relay Modifying UpdateSlow to accommodate differing periods, including acting as a regular Update for subscribers that aren't necessarily MonoBehaviours. I'm also stripping the staggering behavior, since it was unclear and not particularly necessary. 3 年前
Tests Modifying UpdateSlow to accommodate differing periods, including acting as a regular Update for subscribers that aren't necessarily MonoBehaviours. I'm also stripping the staggering behavior, since it was unclear and not particularly necessary. 3 年前
UI Adding in rate limit events for query operations. Now, the refresh button will be disabled while within the rate limit cooldown, and the lobby data refresh follows it as well (which it did previously, but it was less clear). 3 年前
Auth.meta Latest Dev and Readme without Vivox 3 年前
Game.meta Latest Dev and Readme without Vivox 3 年前
Infrastructure.meta Latest Dev and Readme without Vivox 3 年前
Lobby.meta Latest Dev and Readme without Vivox 3 年前
LobbyRelaySample.asmdef Consolidating and renaming for readability. This still represents the baseline Relay + UTP behavior, without removing existing Lobby behavior yet or handling edge cases. 3 年前
LobbyRelaySample.asmdef.meta Latest Dev and Readme without Vivox 3 年前
Relay.meta Latest Dev and Readme without Vivox 3 年前
Tests.meta Latest Dev and Readme without Vivox 3 年前
UI.meta Latest Dev and Readme without Vivox 3 年前