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nathaniel.buck@unity3d.com c7509a07 Merge from main, esp. package updates. 3 年前
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Packages/com.unity.services.vivox Vivox custom settings. (Well, Automatic settings, not Custom, but the custom Automatic settings.) 3 年前
AudioManager.asset Initial packages checkin. 4 年前
BurstAotSettings_StandaloneWindows.json merging in the working plastic branch. 3 年前
ClusterInputManager.asset Initial packages checkin. 4 年前
CommonBurstAotSettings.json merging in the working plastic branch. 3 年前
DynamicsManager.asset Initial network behavior - When entering the InGame state, players will disable menu components and the host will spawn networked objects for the symbols. They can move with Rigidbody physics for all players. Returning to the menu cleans up. Note that this currently only works with a local network connection. 3 年前
EditorBuildSettings.asset Pulled in latest Renames from Plastic Branch 3 年前
EditorSettings.asset UI text font unification. 3 年前
GraphicsSettings.asset Initial packages checkin. 4 年前
InputManager.asset Initial packages checkin. 4 年前
MemorySettings.asset merging in the working plastic branch. 3 年前
NavMeshAreas.asset Initial packages checkin. 4 年前
NetworkManager.asset Initial packages checkin. 4 年前
PackageManagerSettings.asset Working Popup spawning and deletion, as well as extracting the topmost sentence from the Exception Log. 3 年前
Physics2DSettings.asset Initial packages checkin. 4 年前
PresetManager.asset Initial packages checkin. 4 年前
ProjectSettings.asset Merge from main, esp. package updates. 3 年前
ProjectVersion.txt 3 年前
QualitySettings.asset Initial packages checkin. 4 年前
TagManager.asset Initial packages checkin. 4 年前
TimeManager.asset Initial packages checkin. 4 年前
TimelineSettings.asset Latest Dev and Readme without Vivox 3 年前
UnityConnectSettings.asset Initial packages checkin. 4 年前
VFXManager.asset Initial packages checkin. 4 年前
VersionControlSettings.asset Initial packages checkin. 4 年前
XRSettings.asset Initial packages checkin. 4 年前
boot.config merging in the working plastic branch. 3 年前