您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
nathaniel.buck@unity3d.com 1fc7440a Primary rejection behavior - A host will reject an incoming client if the lobby is already in the in-game state. Clients will now no longer send data until they are approved, but once approved, connection completes as usual. 3 年前
..
AsyncRequest.cs Changing the error pop-up to handle the LobbyServiceException with more player-facing error output. The same work for Relay will follow if the package is in a usable state. 3 年前
AsyncRequest.cs.meta Updating LobbyAPIInterface to match changes to the Lobby API from the package. Consolidating a little async behavior between Lobby and Relay. 3 年前
Locator.cs Bugs: Adding clarifying comments for Relay + UTP and for some of the design patterns. Adding a rate limit on the lobby host button. Adding a blocker on the spinner so that the lobby list UI can't be interacted with while the spinner is visible (to prevent someone from starting to join a room that's about to be removed from the list). 3 年前
Locator.cs.meta Latest Dev and Readme without Vivox 3 年前
LogHandler.cs Adding comments and doing minor renames for clarity. 3 年前
LogHandler.cs.meta Latest Dev and Readme without Vivox 3 年前
LogHandlerSettings.cs Bugs: Setting LogHandler severity in-editor changes it at runtime. Handling some minor TODOs. Fixing an issue with getting some Vivor errors if disconnecting from a lobby before the Vivox connection completes. 3 年前
LogHandlerSettings.cs.meta LogHandling seperation start 3 年前
Messenger.cs Primary rejection behavior - A host will reject an incoming client if the lobby is already in the in-game state. Clients will now no longer send data until they are approved, but once approved, connection completes as usual. 3 年前
Messenger.cs.meta Latest Dev and Readme without Vivox 3 年前
Observed.cs Bugs: Adding clarifying comments for Relay + UTP and for some of the design patterns. Adding a rate limit on the lobby host button. Adding a blocker on the spinner so that the lobby list UI can't be interacted with while the spinner is visible (to prevent someone from starting to join a room that's about to be removed from the list). 3 年前
Observed.cs.meta Latest Dev and Readme without Vivox 3 年前
ObserverBehaviour.cs Adding comments and doing minor renames for clarity. 3 年前
ObserverBehaviour.cs.meta Latest Dev and Readme without Vivox 3 年前
UpdateSlow.cs Modifying UpdateSlow to accommodate differing periods, including acting as a regular Update for subscribers that aren't necessarily MonoBehaviours. I'm also stripping the staggering behavior, since it was unclear and not particularly necessary. 3 年前
UpdateSlow.cs.meta Latest Dev and Readme without Vivox 3 年前