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nathaniel.buck@unity3d.com 1fc7440a Primary rejection behavior - A host will reject an incoming client if the lobby is already in the in-game state. Clients will now no longer send data until they are approved, but once approved, connection completes as usual. 3 年前
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Art Merge from vivox_polish branch 3 年前
Prefabs Shoot I forgot to merge in the bugs_various but I was gonna set up smart merge first 3 年前
Scenes Shoot I forgot to merge in the bugs_various but I was gonna set up smart merge first 3 年前
Scripts Primary rejection behavior - A host will reject an incoming client if the lobby is already in the in-game state. Clients will now no longer send data until they are approved, but once approved, connection completes as usual. 3 年前
TextMesh Pro Merging the Open_beta_update branch. The behavior for error pop-ups isn't quite done yet, but we've gotten a few other updates and fixes wrapped up with that so we'll just merge this all together now and branch of completion of that task next. 3 年前
Art.meta merging in the working plastic branch. 3 年前
Prefabs.meta Latest Dev and Readme without Vivox 3 年前
Scenes.meta Initial packages checkin. 3 年前
Scripts.meta Initial packages checkin. 3 年前
TextMesh Pro.meta Latest Dev and Readme without Vivox 3 年前