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Jacob Stove Lorentzen ec24566e fix: Back to working 1-player lobby without relay lobby 2 年前
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Actionvalue.cs WIP: Torn out LobbyUserObserver and LocalobbyObserver. 2 年前
Actionvalue.cs.meta Stopping point. for converting Lobby to non-observer. 2 年前
AsyncRequest.cs Fix to AsyncRequest - After an update a while ago, Relay exceptions stopped getting the extra call stacks that the AsyncRequest maintains, since something on the service side of things handles exceptions on its own. This switches the logging a bit to ensure call stacks for our code are presented. 3 年前
AsyncRequest.cs.meta Updating LobbyAPIInterface to match changes to the Lobby API from the package. Consolidating a little async behavior between Lobby and Relay. 3 年前
Locator.cs Renamed LobbyUpdater to Lobby Synchronizer. 2 年前
Locator.cs.meta Latest Dev and Readme without Vivox 3 年前
LogHandler.cs Adding comments and doing minor renames for clarity. 3 年前
LogHandler.cs.meta Latest Dev and Readme without Vivox 3 年前
LogHandlerSettings.cs fix: Back to working 1-player lobby without relay lobby 2 年前
LogHandlerSettings.cs.meta LogHandling seperation start 3 年前
Messenger.cs Renamed LobbyUpdater to Lobby Synchronizer. 2 年前
Messenger.cs.meta Latest Dev and Readme without Vivox 3 年前
Observed.cs Removed remaining relay changes from synchronizer. 2 年前
Observed.cs.meta Latest Dev and Readme without Vivox 3 年前
ObserverBehaviour.cs Stopping point. for converting Lobby to non-observer. 2 年前
ObserverBehaviour.cs.meta Latest Dev and Readme without Vivox 3 年前
UpdateSlow.cs Renamed LobbyUpdater to Lobby Synchronizer. 2 年前
UpdateSlow.cs.meta Latest Dev and Readme without Vivox 3 年前