12 次代码提交 (8e017b40-d0c6-40b7-8d3c-326beccf71f8)

作者 SHA1 备注 提交日期
Jacob Stove Lorentzen a394c6e4 Latest Dev and Readme without Vivox 3 年前
UnityJacob 4dc33191 merging in the working plastic branch. 3 年前
Esteban Maldonado de4e25de continuinig 3 年前
Jacob Stove Lorentzen e5c32078 Updated all UI elements to new borders 3 年前
Jacob Stove Lorentzen a915717f continued cleaning up UI elements 3 年前
Jacob Stove Lorentzen cdf1ba7f Updated Canvas Visuals to new Assets 3 年前
nathaniel.buck@unity3d.com e0abc931 Bugs: Removing the selected lobby data from the Join menu, so that when we return from a lobby, if we select Join again immediately, we don't just try to join the same lobby again. Changing "Ready." to "Ready" in the lobby UI. Making the error popup block raycasts fully, except for the Back button (for the case of the host disconnecting from the Lobby, since they would be popping up a 404 every 1.5s such that it would be difficult to click the button to leave the lobby). 3 年前
nathaniel.buck@unity3d.com 8192c7a4 Bugs: Fixing a couple harmless null refs that could result from quitting out of a lobby during Relay connection. Allowing the Back button to be visible during lobby countdown since quitting out at that point won't, like, *ruin* anything; this is actually to fix an issue where a client's Back button could disappear for an UpdateSlow between the point where they locally know they're in game and the lobby receives the actual data push from the host. 3 年前
Jacob Stove Lorentzen f9b30e40 Merged in latest bug fixes. 3 年前
Jacob Stove Lorentzen cb671a01 Addressed CR feedback and implemented new Assets. 3 年前
Jacob Stove Lorentzen 559e15e9 Up-rezzed the back icon, adjusted icon to background ratio 3 年前
Jacob Stove Lorentzen 04cf2cf7 Stopping point. for converting Lobby to non-observer. 2 年前