Jacob Stove Lorentzen
a394c6e4
Latest Dev and Readme without Vivox
3 年前
UnityJacob
4dc33191
merging in the working plastic branch.
3 年前
UnityJacob
5a5209dc
Pulled in latest Renames from Plastic Branch
3 年前
UnityJacob
d7613e86
Latest Rename Changes.
3 年前
nathaniel.buck@unity3d.com
2689dab6
Adding in a color field to the lobbies, and the ability to filter by color in the lobby list. I still need to ensure the additional UI works for arbitrary aspect ratios.
3 年前
nathaniel.buck@unity3d.com
60538f07
Adjusting the color filter UI elements to work with arbitrary aspect ratios.
3 年前
Jacob Stove Lorentzen
e7ddbab9
Cooldown for Lobby Requests - Preventing Confusing errors due to User impatience.
3 年前
Jacob Stove Lorentzen
286b4757
Implemented CR feedback
3 年前
nathaniel.buck@unity3d.com
b9db2078
Adding in rate limit events for query operations. Now, the refresh button will be disabled while within the rate limit cooldown, and the lobby data refresh follows it as well (which it did previously, but it was less clear).
3 年前
nathaniel.buck@unity3d.com
691a48ab
Adding rate limit behavior for the Join button, so it will also fade while within the rate limit for joining lobbies.
Seems like at some point here, I've lost all non-manual list refreshing except when coming from the main menu? I.e. when quitting a lobby, the list doesn't refresh, since it's still within the rate limit for the lobby but we don't (and shouldn't?) cache the refresh call for the list.
3 年前
nathaniel.buck@unity3d.com
a8327179
Ugh, I'm just getting really lost in this merge. Just gonna check this in reaaaal quick since this seems to be nearly correct and then make adjustments. It appears I no longer have the issue where it recurses forever and crashes, but it's not *quite* right on the Join menu refreshing logic.
3 年前
nathaniel.buck@unity3d.com
9f43a38a
Minor renames to clarify join codes.
Keep forgetting how to tag this, but let's try: [apply-change:a7f97ad3-049d-441d-8e2b-5f9e984488cc]
3 年前
Jacob Stove Lorentzen
db4d0f42
QuickJoin Button and functionality
3 年前
Jacob Stove Lorentzen
1b9c4895
Quick Join errors updated to latest error handling, added unique rate limiter to quick join in accordance with SDK Spec (10 seconds)
3 年前
Jacob Stove Lorentzen
c610d2b5
Vivox Prefab Hookup
3 年前
Esteban Maldonado
66e6555e
more updates to the join screen
3 年前
nathaniel.buck@unity3d.com
7d335331
Restoring the Quick Join button, which was lost during the merge of vivox_package_integration. I'm also recovering the error pop-up which was also lost in that merge, and I'll verify that nothing else was lost.
3 年前
Jacob Stove Lorentzen
e5c32078
Updated all UI elements to new borders
3 年前
Jacob Stove Lorentzen
5b8f3d41
UI Cleanup, unified some fonts, added borders to Lobby List.
3 年前
Jacob Stove Lorentzen
cdf1ba7f
Updated Canvas Visuals to new Assets
3 年前
nathaniel.buck@unity3d.com
e32921b2
Bugs: Adding clarifying comments for Relay + UTP and for some of the design patterns. Adding a rate limit on the lobby host button. Adding a blocker on the spinner so that the lobby list UI can't be interacted with while the spinner is visible (to prevent someone from starting to join a room that's about to be removed from the list).
3 年前
Jacob Stove Lorentzen
f9b30e40
Merged in latest bug fixes.
3 年前
nathaniel.buck@unity3d.com
92365e69
Merge from current staging.
3 年前
Jacob Stove Lorentzen
963ba54f
UI text font unification.
Unified UI heights and widths.
Added UI background scene for UI prefab editing.
3 年前
Jacob Stove Lorentzen
710a57f6
Tweaked shiny button.
3 年前
nathaniel.buck@unity3d.com
5819d891
just kidding there were two of 'em!
3 年前
Jacob Stove Lorentzen
cb671a01
Addressed CR feedback and implemented new Assets.
3 年前
Jacob Stove Lorentzen
4c0d3e65
Colorblindness pass for lobbies.
MipMap settings for Borders.
3 年前
Jacob Stove Lorentzen
45ad44d6
Disallowing Empty Name Changes
Clearing Join Code Field on return to correctly reflect the code state.
3 年前
Jacob Stove Lorentzen
04cf2cf7
Stopping point. for converting Lobby to non-observer.
2 年前
UnityJacob
d9767fc6
fix : color, entry and double calls.
-Updated the Rate limiting code to use similar design to the service one
-Fixed colors not appearing for filters (filtering still does not work)
-Fixed Emotes sticking after leaving and joining lobbies
-Fixed double-calls using the Toggles.
-Fixed Lobby Player Entry Init
2 年前