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Jon Hogins 8a57c87c Make scaling of self-occlusion distance apply in every scenario 4 年前
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Documentation~ Expand readme with robotics tutorial and unity forum info (#289) 4 年前
Editor Fixing various bugs in keypoint self occlusion, including (hopefully) properly supporting player builds 4 年前
Runtime Make scaling of self-occlusion distance apply in every scenario 4 年前
Samples~ Merge pull request #205 from Unity-Technologies/HP_samples_rename 4 年前
Tests Apply object scale even when using the global occlusion distance. 4 年前
.editorconfig Initial commit 5 年前
.npmignore Initial commit 5 年前
CHANGELOG.md Supporting the 'step' button in the editor (#294) 4 年前
CHANGELOG.md.meta Initial commit 5 年前
Editor.meta Initial commit 5 年前
LICENSE.md Release cleanup (#27) 4 年前
LICENSE.md.meta Logging the data output directory. Adding checks ensuring SimulationManager APIs are not called in edit mode. Attempting to fix image flip issues in Mac editor. 5 年前
QAReport.md Initial commit 5 年前
QAReport.md.meta Initial commit 5 年前
Runtime.meta Initial commit 5 年前
Tests.meta Initial commit 5 年前
Third Party Notices.md Updates from previous repository. 5 年前
Third Party Notices.md.meta Initial commit 5 年前
package.json Updating packge change log and version 4 年前
package.json.meta Initial commit 5 年前