David Woodruff
6866f803
cleaning up some empty methods
4 年前
eheimburg
e96bb41c
Merge remote-tracking branch 'origin/sfdev' into eh_integratecharacterset
4 年前
David Woodruff
574fd252
2nd pass on action system. Not properly replicating to clients yet
4 年前
GitHub
f57f9a2e
Merge pull request #16 from Unity-Technologies/jdp_main_menu_ui
Integrated new UI for BossRoom Title screen and stub for Char Select. Dungeon adjusted to show character lineup.
4 年前
David Woodruff
a81b6769
first pass at action system work
4 年前
David Woodruff
7f913178
[TEMP!!] Removing Multipie dependency. Storm Flag doesn't have a good way to get access to this right now (requires custom unity build). We will plan to revert this change (restoring multipie to the package manifest) in January after we've had a chance to sort out our access issues
4 年前
jdepuy
89706c47
Integrated new UI for Title screen and stub for Char Select. Dungeon adjusted to show character lineup.
4 年前
eheimburg
9b0e2a81
Support for animation and spawning player in DungeonTest scene
4 年前
David Woodruff
13a7f3fb
taking reverse merge from develop
4 年前
GitHub
475290ca
added leftover assets not yet added to lfs ( #26 )
4 年前
GitHub
0b70c55b
first commit - project template structure with limited dependencies ( #13 )
* first commit - project template structure with README detailing future work
* kept only necessary packages/modules inside of packages.json, updated mlapi version to non-git dependency
4 年前
David Woodruff
8b6d8e3d
removed existing MLAPI editor code that was fighting with the real MLAPI package code
4 年前
David Woodruff
79f4877d
adding another missing package dependency
4 年前
David Woodruff
64008746
adding stormflag art assets and test scene
4 年前
David Woodruff
6a6ac7b6
taking mainmenu changes
4 年前
David Woodruff
c7be0c6b
Merge branch 'dmw_lfsfilters' into sfdev
4 年前
David Woodruff
941f2760
integration changes needed to make my work work with Luke's. GameNetHub now follows a listener pattern like other networked components, so avoid any reverse dependencies of shared logic on client/server code.
4 年前
David Woodruff
4b8e4bd1
moving assets to BossRoom root dir
4 年前
David Woodruff
d121afca
taking merge 2
4 年前
David Woodruff
95662b7d
doing some namespace normalization
4 年前
David Woodruff
65abb54f
removing stray scripts from initial-setup branch, and removing SampleScene which has been moved, and thus duplicated by this merge
4 年前
David Woodruff
966b103d
redoing state machine pattern. It now uses prefabs to model states.
4 年前
David Woodruff
36fa2ccc
taking merge1
4 年前
David Woodruff
681b08bc
more feedback fixups
4 年前
David Woodruff
71e86f34
progress on taking review feedback
4 年前
David Woodruff
31d04aa4
getting things working after taking develop merge. The MLAPI dependency was unhappy. I've changed the path to something that doesn't 404 for me, and updated the commit hash to the current head of the develop branch (in the mlapi repo)
4 年前
David Woodruff
ccbe1020
taking develop merge
4 年前
David Woodruff
9e79b033
trailing commit for main menu scene
4 年前
David Woodruff
51fa5d4c
removing unneeded kludge for getting NetworkingManagerGO
4 年前
David Woodruff
79a7841c
fixing issue causing blank IPs to not work
4 年前
Luke Stampfli
982d803e
docs: Add comments.
4 年前
David Woodruff
e9032e85
can now connect to remote host and switch to his scene
4 年前
Luke Stampfli
0a009825
refactor: Rename ClientInputSender
4 年前
David Woodruff
bc9bfd75
more progress on core scene switching framework
4 年前
Luke Stampfli
e7d31100
refactor: Add tasks to TODOs and add comments
4 年前
GitHub
3565f53e
Merge pull request #14 from Unity-Technologies/master
Merge develop into master
4 年前
David Woodruff
5aa6f236
stubs for main menu scene
4 年前
Luke Stampfli
77b59d92
refactor: update namespaces
4 年前
GitHub
b192efad
Character spawning and simple input handling and positon replication ( #5 )
* Character spawning and simple input handling and positon replication
* fix: fix prefab component layout
* refactor: Add asmdef files
* refactor: update namespaces
* refactor: Add tasks to TODOs and add comments
* refactor: Rename ClientInputSender
* docs: Add comments.
* refactor: Instance field naming follow Unity conventions, TODOs reference Jira tasks.
4 年前
Luke Stampfli
1722716e
refactor: Add asmdef files
4 年前
GitHub
b3020972
Merge pull request #8 from Unity-Technologies/dmw_lfsfilters
adding starting set of git lfs filters
4 年前
David Woodruff
29601333
updating with Fernando's suggestions
4 年前
Luke Stampfli
1a0d968e
fix: fix prefab component layout
4 年前
David Woodruff
c70f80bd
adding starting set of git lfs filters
4 年前
Luke Stampfli
8a9b8d9b
Character spawning and simple input handling and positon replication
4 年前
GitHub
2304d72b
Experimental/multipie ( #9 )
* feature: Update to 2020.2.0f1
* feature: Add multipie support
4 年前
GitHub
d13e7316
Update mlapi package remote url to internal mlapi repository. ( #4 )
* Update mlapi package remote url to internal mlapi repository.
* Track public develop branch for MLAPI instead
4 年前
GitHub
55e5f0a5
Merge pull request #2 from Unity-Technologies/feature/networkingmanager-hud
Add NetworkingManagerHUD
4 年前
GitHub
6e33fb21
Merge pull request #3 from Unity-Technologies/feature/LiteNetLibTransport
Add LiteNetLibTransport
4 年前
Luke Stampfli
b6a4ffea
Add LiteNetLibTransport
4 年前