17 次代码提交 (cc1d0c6f-2593-4696-a665-cd891ecb0ba5)

作者 SHA1 备注 提交日期
David Mohrhardt ec2ec7e6 Got reticle working alongside eye lasers 5 年前
David Mohrhardt 9eedce72 Updated the sample with GUI to indicate when eye tracking is not supported. 5 年前
David Mohrhardt 47f5144d Update the scenes with smaller text to not overflow the screen when not supported. 5 年前
Todd Stinson 41464f0b Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages. 5 年前
Todd Stinson 6045acc3 Updating project to Unity 2019.3.0f6 now that it has been released. 4 年前
Tim Mowrer 8f006629 Update face tracking samples to use user facing camera 4 年前
Alexandra Serralta 819752c4 check features available 4 年前
Tim Mowrer 9f1ec284 Merge remote-tracking branch 'origin/master' into config-manager 4 年前
David Mohrhardt d35e0780 Update 3.1 branch with latest samples. Please see CHANGELOG.md for more 4 年前
Alexandra Serralta 59efa45f suggested fixes 4 年前
Alexandra Serralta e64e299c fixed disconnected variables 4 年前
Alexandra Serralta b56e80ba fix back button disconnect 4 年前
Todd Stinson e4d1a1b1 Replacing TrackedPoseDriver with ARPoseDriver, and updating to Unity 2019.3.12f1. 4 年前
GitHub Enterprise e57b4f13 Merge branch 'master' into ui 4 年前
Tim Mowrer 22873eaa Fix EyeLasers (was using world-facing camera instead of user-facing) 4 年前
Todd Stinson d2d720d8 Backporting the latest-preview project to be 4.0 compatible. 4 年前
Ankur Agrawal dd4826cf Update to Unity 2021.2 and AR Foundation 5.0.0-pre.8 2 年前