47 次代码提交 (ab47eace-9009-4e17-b56d-24832c120206)

作者 SHA1 备注 提交日期
Dan a71338b3 initial project commit 5 年前
Dan 25e790fd removed older fonts, changed string for upper case, fixed UI spacing 5 年前
Dan a25cf137 updated font asset for UX scene, fixed light estimation 5 年前
Dan a4eda061 added Tap to place video, added public method for adding to UX queue, adjusted place object script to fire event every successful raycast 5 年前
Dan 4184e3d2 updated videos to be more consistent playback speed 5 年前
Dan c9b2dcfd updated all videos to be proper playback speed, adjusted feature point texture and plane material, adjusted project settings for better shadows, added script for disabling visuals after object placement 5 年前
Dan b1ce6c47 fixed shadow strength values, added shadow plane to sphere 5 年前
Dan ad81c347 updated three prefab, ignored asset store tools folder, fixed scene settings 5 年前
Dan bf43f335 fixed bug with fading out second animation allowing it to get to a stuck state if the goal was reached too early 5 年前
DanMillerDev b4ee6635 initial work on tracking reasons added to UX scene 5 年前
Dan 20debe0e added icons, added additional UI, changed copy 4 年前
Dan e7a068c5 updated prefab to have bottom root UI and tracking reaons enabled 4 年前
Dan 66a0f6ef fixed disabling reason states, added occlusion to UX scene, updated packages to latest AR Foundaton preview, updated project 2019.4 LTS 4 年前
Dan 16c5efa0 wip adding localization package for all text in reasons and onboarding UX 4 年前
Dan a3390ddd added additional languages, filled in localization table with values spanish, italian, portuguese, russian, simplified chinese, korean, japanese, hindi and tamil 4 年前
Dan 30e686f3 testing font that supports korean, switch debug code back 4 年前
Dan 24cf9d30 added auto-scaling to text boxes 4 年前
Dan ba296092 added font files for simplified chinese, japanese and korean, added font swap functionlity 4 年前
Dan b0517c31 updated text box width for less line breaks on Instructin text 4 年前
Dan 88126274 removed regular sized fonts and replaced with Medium, added custom size adjustment for simplified chinese, added font for hindi and telegu 4 年前
Dan b2bf33da updated scene default settings 4 年前
GitHub 1040ebb0 Merge pull request #4 from Unity-Technologies/Localization 4 年前
Dan 1c1c1781 updated reasons to imported via single CSV 4 年前
Dan 4780e4fb deleted unused / old localization tables 4 年前
Dan fa8804a6 removed telugu and tamil languages from enums and removed testing fonts, updated japanese translations and csv 4 年前
Dan 1bbfb930 merge csv localization into master 4 年前
DanMillerDev d9de6cb8 updated project to 2020.2, added reference shaders and URP 4 年前
Dan 79eab63a set default to not use localization and fall back to english strings 4 年前
Dan ab47eace merged master UX changes into meshing branch 4 年前
Dan 9737c37f wip setup shader for UX placement, made double coffepot prefab 4 年前
Dan 5804c4f2 updated screenspace prefab 4 年前
Dan 43b2ef13 wip display examples, testing with different objects, enviromental probe placement 4 年前
Dan a11fda3f cleaned up unused reference code and prefabs, updated AR Foundation packages 4 年前
Dan 331ae437 merged master into mesh placement 4 年前
Dan f2790ab7 added script for multi material objects, added sample grain texture for editor testing 4 年前
Dan 59748039 created branch and setup URP for shadow work 4 年前
Dan 39ba336e wip blur shader 4 年前
Dan f570f888 wip object setupe 4 年前
Dan dd97b4e6 merged master into branch 4 年前
Arturo Nereu df0c0efa Merge branch 'Shaders2019' of https://github.com/Unity-Technologies/arfoundation-demos into Shaders2019 4 年前
DanMillerDev 2ecb1642 merged ShaderShadow into master 4 年前
DanMillerDev e68fc1e4 organized shader folders, removed URP settings from graphics settings 4 年前
DanMillerDev 5c479995 merged master into shaders branch 4 年前
Dan 0a5ebfd8 reverted packages and project settings back for built-in render and proper scene setup 4 年前
Dan f32a14f5 merged in master into Shaders2019 4 年前
DanMillerDev 87d7dada fixed invalid object checking code, cleaned up references and fixed android settings to properly build 64 bit archetecture for the new ARCore requirements 4 年前
DanMillerDev 57a06db3 updated UXManager scene to use the XRI framework for manipulating objects after placing them 4 年前