peeweek
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5ccf2eea
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Initial Commit
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6 年前 |
peeweek
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1394cf08
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Small text fixes
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6 年前 |
peeweek
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20005db1
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Set everything to internal (for the time being)
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6 年前 |
Thomas ICHÉ
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9508871d
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Refactored Workbench Canvas / Tool
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6 年前 |
Thomas ICHÉ
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7554ea56
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Moved everything down one level
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3 年前 |
Thomas ICHÉ
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7b024b42
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Fixed forgotten meta file
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5 年前 |
Thomas ICHÉ
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0014f3ed
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Small UI fixes to match new Skin
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5 年前 |
Thomas ICHÉ
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80ab0699
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Base Work on Simplification
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5 年前 |
Thomas ICHÉ
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277b5678
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API Call Simplification
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5 年前 |
Thomas ICHÉ
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47cc733e
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Simplified More API (Sequence Length becomes abstract / Added Decimate Processor back
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5 年前 |
Thomas ICHÉ
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c1233c37
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Simplified/Renamed/Set Private + Added Retime Processor (+ Preview fetch functions)
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5 年前 |
Thomas ICHÉ
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addfeba5
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More Processors
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5 年前 |
Thomas ICHÉ
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5f7db8c4
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Fixed default NumU/NumV computation
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5 年前 |
Thomas ICHÉ
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baf245a1
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Renamed Frame Processor to Processing Node
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5 年前 |
Thomas ICHÉ
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be0e9a52
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Wrapper Functions and accessors in Processor Base + Code Accessibility
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5 年前 |
Thomas ICHÉ
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0e5170a0
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Namespace Cleanup + Documentation base Files + More Accessibility
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5 年前 |
Thomas ICHÉ
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90cde61d
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Refined Directory Structure
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5 年前 |
Thomas ICHÉ
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c00111df
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Changelog, Assembly Type load Fixes and final API doc adjustments
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5 年前 |
Thomas ICHÉ
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4be45509
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Documentation Continued - Image Sequencer window Icon - Menu Items ordering + Fixes
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5 年前 |
Thomas ICHÉ
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e222833f
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Namespace Rename : UnityEditor.VFXToolbox > UnityEditor.Experimental.VFX.Toolbox
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5 年前 |
GitHub
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b0ccf1ba
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Merge pull request #11 from Unity-Technologies/refactor/simplify-processors
Refactor/Simplify Processor API + Class Accessibility + Package conformance
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5 年前 |
Thomas ICHÉ
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e12be129
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Merge branch 'master' into feature/volume-editor
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3 年前 |
Thomas ICHÉ
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f4f43a58
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Added Support for Texture2DArrays
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5 年前 |
GitHub
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77d47bb7
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Added Support for Texture2D Array Import (2020.2+) (#20)
* Added Support for Texture2DArrays
* Added Documentation
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4 年前 |
Thomas Iché
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af49c124
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Small Fixes for 21.1 or newer
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3 年前 |
GitHub
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03b2223e
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Menu Items : Create Custom Material / Custom Processor (#21)
* Custom Material Shader Generator
* Custom Processor Template
* Updated Documentation
* Fixed Custom Processor Class Name Generation
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3 年前 |