Thomas ICHÉ
5 年前
当前提交
c1233c37
共有 5 个文件被更改,包括 169 次插入 和 12 次删除
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24ImageSequencer/Editor/FrameProcessor.cs
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2ImageSequencer/Editor/Serialization/Processors/BreakFlipbookProcessor.cs
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2ImageSequencer/Editor/Serialization/Processors/DecimateProcessor.cs
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141ImageSequencer/Editor/Serialization/Processors/RetimeProcessor.cs
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12ImageSequencer/Editor/Serialization/Processors/RetimeProcessor.cs.meta
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using UnityEngine; |
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namespace UnityEditor.VFXToolbox.ImageSequencer |
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{ |
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[Processor("Sequence","Retime")] |
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class RetimeProcessor : ProcessorBase |
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{ |
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public AnimationCurve curve; |
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public int outputSequenceLength; |
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public bool useCurve; |
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public override string shaderPath => "Packages/com.unity.vfx-toolbox/ImageSequencer/Editor/Shaders/Blend.shader"; |
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public override string processorName => "Retime"; |
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public override string label => $"{processorName} ({outputSequenceLength} frames)"; |
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public override int sequenceLength |
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{ |
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get |
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{ |
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if (processor.InputSequence.length > 0) |
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return outputSequenceLength; |
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else |
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return 0; |
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} |
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} |
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public override void Default() |
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{ |
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curve = new AnimationCurve(); |
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curve.AddKey(new Keyframe(0, 0)); |
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curve.AddKey(new Keyframe(1, 24)); |
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outputSequenceLength = 25; |
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useCurve = true; |
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} |
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public override bool Process(int frame) |
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{ |
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int inputlength = processor.InputSequence.length; |
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int outputlength = sequenceLength; |
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float t = (float)frame / outputlength; |
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float Frame; |
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if (useCurve) |
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Frame = curve.Evaluate(t); |
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else |
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Frame = t * inputlength; |
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float blendFactor = Frame % 1.0f; |
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int Prev = Mathf.Clamp((int)Mathf.Floor(Frame), 0, inputlength - 1); |
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int Next = Mathf.Clamp((int)Mathf.Ceil(Frame), 0, inputlength - 1); |
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Texture prevtex = processor.InputSequence.RequestFrame(Prev).texture; |
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Texture nexttex = processor.InputSequence.RequestFrame(Next).texture; |
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processor.material.SetTexture("_MainTex", prevtex); |
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processor.material.SetTexture("_AltTex", nexttex); |
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processor.material.SetFloat("_BlendFactor", blendFactor); |
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processor.ExecuteShaderAndDump(frame, prevtex); |
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return true; |
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} |
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CurveDrawer m_CurveDrawer; |
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public override bool OnInspectorGUI(bool changed, SerializedObject serializedObject) |
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{ |
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if (m_CurveDrawer == null) |
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{ |
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m_CurveDrawer = new CurveDrawer("Retime Curve", 0.0f, 1.0f, 0.0f, processor.InputSequence.length, 140, false); |
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m_CurveDrawer.AddCurve(serializedObject.FindProperty("curve"), new Color(0.5f, 0.75f, 1.0f), "Retime Curve"); |
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m_CurveDrawer.OnPostGUI = OnCurveFieldGUI; |
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} |
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var useCurve = serializedObject.FindProperty("useCurve"); |
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var outputSequenceLength = serializedObject.FindProperty("outputSequenceLength"); |
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EditorGUI.BeginChangeCheck(); |
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int length = outputSequenceLength.intValue; |
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int newlength = EditorGUILayout.IntSlider(VFXToolboxGUIUtility.Get("Sequence Length"), length, 1, processor.InputSequence.length); |
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if (newlength != length) |
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{ |
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outputSequenceLength.intValue = newlength; |
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} |
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EditorGUILayout.PropertyField(useCurve, VFXToolboxGUIUtility.Get("Use Retiming Curve")); |
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if (useCurve.boolValue) |
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{ |
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m_CurveDrawer.SetBounds(new Rect(0, 0, 1, processor.InputSequence.length - 1)); |
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if (m_CurveDrawer.OnGUILayout()) |
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{ |
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changed = true; |
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} |
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} |
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if (EditorGUI.EndChangeCheck()) |
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{ |
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changed = true; |
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} |
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return changed; |
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} |
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void OnCurveFieldGUI(Rect renderArea, Rect curveArea) |
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{ |
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float seqRatio = -1.0f; |
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if (processor.isCurrentlyPreviewed) |
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{ |
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seqRatio = (processor.currentPreviewSequenceLength > 1) ? (float)processor.currentPreviewFrame / (processor.currentPreviewSequenceLength - 1) : 0.0f; |
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} |
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// If previewing current sequence : draw trackbar
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if (seqRatio >= 0.0f) |
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{ |
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Handles.color = Color.white; |
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Handles.DrawLine(new Vector3(curveArea.xMin + seqRatio * curveArea.width, renderArea.yMin), new Vector3(curveArea.xMin + seqRatio * curveArea.width, renderArea.yMax)); |
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} |
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} |
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bool CurveEquals(AnimationCurve target) |
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{ |
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for (int i = 0; i < target.keys.Length; i++) |
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{ |
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if (target[i].time != curve[i].time || |
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target[i].value != curve[i].value || |
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target[i].inTangent != curve[i].inTangent || |
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target[i].outTangent != curve[i].outTangent) |
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{ |
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return false; |
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} |
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} |
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return true; |
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} |
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} |
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} |
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fileFormatVersion: 2 |
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guid: 67121233fc1872a4e9b4d2c8f5fc6542 |
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timeCreated: 1463757012 |
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licenseType: Pro |
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MonoImporter: |
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serializedVersion: 2 |
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defaultReferences: [] |
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executionOrder: 0 |
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icon: {instanceID: 0} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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