本项目演示如何创建自己的顶点动画着色器。场景不使用任何纹理或动画资源,所有内容都使用Shader Graph进行着色和动画处理。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
John OReilly 5af4679c Changes to Shadow Cascades and LWRP settings (high) 6 年前
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Palm Tree Updating Palm Trees and sharing with the charming Andre McGrail 6 年前
Sand Adding draft of palm tree, with many small improvements to water and sand shader :) 6 年前
Water Adding draft of palm tree, with many small improvements to water and sand shader :) 6 年前
Material_ObjectBob.ShaderGraph Adding draft of palm tree, with many small improvements to water and sand shader :) 6 年前
Material_ObjectBob.ShaderGraph.meta Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well... 6 年前
Material_ObjectBob.mat Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well... 6 年前
Material_ObjectBob.mat.meta Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well... 6 年前
Palm Tree.meta Adding draft of palm tree, with many small improvements to water and sand shader :) 6 年前
Sand.meta Rotating object pivots and water dome mesh 6 年前
Scene_Island.unity Changes to Shadow Cascades and LWRP settings (high) 6 年前
Scene_Island.unity.meta Trying to improve water mesh 6 年前
Timeline_VCamTweet1.playable Updating Palm Trees and sharing with the charming Andre McGrail 6 年前
Timeline_VCamTweet1.playable.meta Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well... 6 年前
Water.meta Trying to improve water mesh 6 年前