本项目演示如何创建自己的顶点动画着色器。场景不使用任何纹理或动画资源,所有内容都使用Shader Graph进行着色和动画处理。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 

399 行
9.1 KiB

fileFormatVersion: 2
guid: a0fc465d6cf04254a2938578735e2383
TextureImporter:
fileIDToRecycleName:
21300000: Default Sprite Asset_0
21300002: Default Sprite Asset_1
21300004: Default Sprite Asset_2
21300006: Default Sprite Asset_3
21300008: Default Sprite Asset_4
21300010: Default Sprite Asset_5
21300012: Default Sprite Asset_6
21300014: Default Sprite Asset_7
21300016: Default Sprite Asset_8
21300018: Default Sprite Asset_11
21300020: Default Sprite Asset_12
21300022: Default Sprite Asset_13
21300024: Default Sprite Asset_14
21300026: Default Sprite Asset_15
externalObjects: {}
serializedVersion: 5
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 512
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: 16
mipBias: -1
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Default Sprite Asset_0
rect:
serializedVersion: 2
x: 0
y: 384
width: 128
height: 128
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: a09de5b73098b2247921a5d8566535e9
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_1
rect:
serializedVersion: 2
x: 128
y: 384
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 6f23aaeaabde92743b6e764e7373d24e
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_2
rect:
serializedVersion: 2
x: 256
y: 384
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7a53700b4f8ee664dbc6d96f6897dcca
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_3
rect:
serializedVersion: 2
x: 384
y: 384
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8aee68303a75a5240a3bfb6295e83c8d
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_4
rect:
serializedVersion: 2
x: 0
y: 256
width: 128
height: 128
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 62b55056d79f32242863dd4585a55f00
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_5
rect:
serializedVersion: 2
x: 128
y: 256
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 40e7bb1e441a02942a5912eb1bd6beb0
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_6
rect:
serializedVersion: 2
x: 256
y: 256
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 264af04cf7ba9a6499d6605e8546b922
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_7
rect:
serializedVersion: 2
x: 384
y: 256
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 5df87e7d9c18ccf4eab4728947f9d93c
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_8
rect:
serializedVersion: 2
x: 0
y: 128
width: 128
height: 128
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 7670512dd461b8940a38efcf24a8081d
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_11
rect:
serializedVersion: 2
x: 128
y: 128
width: 384
height: 128
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 8d2f6b0f97da03b43a92ce0dc86fc195
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_12
rect:
serializedVersion: 2
x: 0
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: c22fab65c0b72cf43bad23754277ed43
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_13
rect:
serializedVersion: 2
x: 128
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e669cb3dece225c4c80a6260a92e44a4
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_14
rect:
serializedVersion: 2
x: 256
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: fc45a1c7b06b45d43aec543c9d13ac11
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Default Sprite Asset_15
rect:
serializedVersion: 2
x: 384
y: 0
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: 81d0fca21c1e3dd46889168e33cda991
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID:
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant: