GitHub
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b6c3e08c
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Update README.md
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6 年前 |
John OReilly
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a51c53ea
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GPU Batching materials to reduce draw calls
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6 年前 |
John OReilly
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bf84483c
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no message
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6 年前 |
John OReilly
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0fb902ad
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Cleaning up Project and Removing Test Content
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6 年前 |
GitHub
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23e32c74
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Update README.md
|
6 年前 |
John OReilly
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14b2e803
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GPU Batching materials to reduce draw calls
|
6 年前 |
John OReilly
|
c2800c6c
|
no message
|
6 年前 |
John OReilly
|
e1d7168b
|
Cleaning up Project and Removing Test Content
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6 年前 |
John OReilly
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7ea07584
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Adding island scene and default
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6 年前 |
John OReilly
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a553b452
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Final Push before making the repo public!
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6 年前 |
GitHub
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db342b8d
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Update README.md
|
6 年前 |
GitHub
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73daeeea
|
Update README.md
|
6 年前 |
John OReilly
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b6168696
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Updating graphs for Screenshots
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6 年前 |
John OReilly
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8f3aa7cd
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Merge branch 'master' of https://github.com/UnityTechnologies/Test_ShaderGraphBlog-
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6 年前 |
GitHub
|
d480f2d0
|
Update README.md
|
6 年前 |
GitHub
|
9ac92754
|
Update README.md
|
6 年前 |
GitHub
|
4bda36f4
|
Create README.md
|
6 年前 |
John OReilly
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40e70991
|
Updating GitIgnore to Avoid Recordings Folder
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6 年前 |
John OReilly
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f0e407d5
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Updating sand shader and organising some graphs
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6 年前 |
John OReilly
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92f751a3
|
Final Monday Push
|
6 年前 |
John OReilly
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7043447d
|
Adding a ton of presets!
|
6 年前 |
John OReilly
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cb516bb2
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Updated scene, whoops
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6 年前 |
John OReilly
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7b674da8
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Adding Chest Model
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6 年前 |
John OReilly
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b3e81850
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Adding Barrel, grass, and updating the chest
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6 年前 |
John OReilly
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d35cca8c
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Final Friday Push
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6 年前 |
John OReilly
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6f540f18
|
Final thursday update
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6 年前 |
John OReilly
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60f60140
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New Fish is in!
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6 年前 |
John-O-Really
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071c138f
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Updating scene to update Fish model
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6 年前 |
John OReilly
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14e24fc8
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Updating Meshes for world position 0
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6 年前 |
John OReilly
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6853000e
|
Updating sand and Water
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6 年前 |
John-O-Really
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ee4fa3c0
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Updating PC version
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6 年前 |
John-O-Really
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18f9cdc5
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Twas the night before Poly Brush, and all was quiet and safe. No errors in the console, least till the packages awake.
Also saving before I upgrade Shader Graph
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6 年前 |
John OReilly
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b8d291de
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Wow so many improvements! New Art Assets! Shader Updates! Bug fixes!
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6 年前 |
John OReilly
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67a6bc57
|
no message
|
6 年前 |
John OReilly
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95d522ff
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Created a snazzy little fish shader
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6 年前 |
John OReilly
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aaab554e
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Adding Demo Animation scene as well as intitial prototype
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6 年前 |
John OReilly
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9f768e3a
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Creating a preset for the water shader, + a new scene for fancy blog post animations
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6 年前 |
John OReilly
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109526ab
|
Adding island scene and default
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6 年前 |
John OReilly
|
d04a88f1
|
Final Push before making the repo public!
|
6 年前 |
GitHub
|
2b8175a8
|
Update README.md
|
6 年前 |
GitHub
|
eb2ac6b3
|
Update README.md
|
6 年前 |
John OReilly
|
5ce24e83
|
Updating graphs for Screenshots
|
6 年前 |
John OReilly
|
1aded8eb
|
Merge branch 'master' of https://github.com/UnityTechnologies/Test_ShaderGraphBlog-
|
6 年前 |
GitHub
|
a87fdd80
|
Update README.md
|
6 年前 |
GitHub
|
d9ed875e
|
Update README.md
|
6 年前 |
GitHub
|
ecf1e02f
|
Create README.md
|
6 年前 |
John OReilly
|
bbc731b5
|
Updating GitIgnore to Avoid Recordings Folder
|
6 年前 |
John OReilly
|
d02a902b
|
Updating sand shader and organising some graphs
|
6 年前 |
John OReilly
|
fcb8a449
|
Final Monday Push
|
6 年前 |
John OReilly
|
eb7fd9da
|
Adding a ton of presets!
|
6 年前 |