71 次代码提交 (80155479-13ab-4ded-a5b0-27e7118dfd63)

作者 SHA1 备注 提交日期
John OReilly 5d98dc7a Creating a preset for the water shader, + a new scene for fancy blog post animations 6 年前
John OReilly bfcf763c Basically changed nothing 6 年前
John OReilly 8c739338 Fixing Clam and updating scene! 6 年前
John OReilly e1b39d38 The clam lives! (Although it does need a little tweaking) 6 年前
John OReilly 4b47e31c Adding clam and UV unwrap shader demo 6 年前
John OReilly 5af4679c Changes to Shadow Cascades and LWRP settings (high) 6 年前
John OReilly 659558f7 Updating Palm Trees and sharing with the charming Andre McGrail 6 年前
John OReilly 4928950f Adding draft of palm tree, with many small improvements to water and sand shader :) 6 年前
John OReilly 64979f7b Dicking about with cinemachine so I can tweet out a fancy gif to bloat my own ego. Other than that I'm just getting really puzzled with position nodes. I just wanted to make a cube bounce slightly, but that's not happening. Oh well... 6 年前
Andy Touch 37cc6343 Added Fish Example 6 年前
John OReilly afaa6191 Small Updates to water shader 6 年前
Andy Touch 50047017 Added Imprint Example 6 年前
John OReilly 3edd0bbd Rotating object pivots and water dome mesh 6 年前
John OReilly f35e0695 Update for Mr Touch! 6 年前
John OReilly f253897d Finally have a good water mesh! 6 年前
John OReilly fcdffc01 Trying to improve water mesh 6 年前
John OReilly e430f70d Updating the water shader 6 年前
John OReilly 11ab0ead Deleting Vlad's waves and updating my own 6 年前
John OReilly ba12334c Initial Commit 6 年前
GitHub 76d820c1 Initial commit 6 年前
guanghui.zhang@unity3d.com 0497ef04 Root dir 6 年前