该项目是使用 Unity 的 Shader Graph 功能创建的自定义着色器的库, 所有着色器都与Lightweight Scriptable Render Pipeline兼容。
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GitHub 3e8d89ac Updated RM with Info and Links 7 年前
ShaderGraph_ExampleLibrary_Project Added Unity Project (Compatible with 2018.1b3) 7 年前
.gitignore Initial commit 7 年前
README.md Updated RM with Info and Links 7 年前

README.md

Shader Graph Example Library

Player Lineup

Description

This project is a library of different custom shaders created using Unity 2018.1's Shader Graph feature. All of the shaders are compatible for the Lightweight Scriptable Render Pipeline.

These Shader Graphs are provided as-is; so your mileage may vary! You are more than welcome to modify/change/extract/use any of the examples.

Sofware Requirement

Required: Unity 2018.1b3

Contact

if you have any issues or requests for the Shader Graph Example Library; please reach out to Andy Touch: Email: andyt[at]unity3d.com Twitter: @andytouch