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Peter Bay Bastian fecfaaea Fix compile errors on trunk by introducing various compatibility extensions 7 年前
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Blackboard Fix compile errors on trunk by introducing various compatibility extensions 7 年前
Controls Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前
Inspector Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders 7 年前
Manipulators Merge pull request #258 from Unity-Technologies/fix-postlayoutevent 7 年前
Views Fix compile errors on trunk by introducing various compatibility extensions 7 年前
Blackboard.meta Import blackboard to project, still WIP 7 年前
Controls.meta New attribute-based system for node controls 7 年前
EdgeConnectorListener.cs Apply remapping to all serialzied types 7 年前
EdgeConnectorListener.cs.meta - Remove NodeCreator 7 年前
INodeModificationListener.cs Run code format tool 7 年前
INodeModificationListener.cs.meta Add INodeModificationListener which allows control views to be notified of node change 7 年前
Inspector.meta #31 UIElements-based graph inspector 7 年前
Manipulators.meta #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 7 年前
MaterialGraphEditWindow.cs Fix compile errors on trunk by introducing various compatibility extensions 7 年前
MaterialGraphEditWindow.cs.meta Start work on making 'sub-graph' work again in an expected way. 7 年前
MaterialGraphPreviewGenerator.cs Remove unused imports in entire solution 7 年前
MaterialGraphPreviewGenerator.cs.meta [shader graph]Add asset preview for graph. 9 年前
PreviewManager.cs Fix float serialization in Constant Node to not be affected by system locale (was comma as decimal separator causing shader errors) 7 年前
PreviewManager.cs.meta New preview system and master node preview in inspector 7 年前
PreviewRate.cs Run code format tool 7 年前
PreviewRate.cs.meta Rename package folder to match package name 7 年前
SearchWindowProvider.cs Merge with master 7 年前
SearchWindowProvider.cs.meta Node selector / search 7 年前
Views.meta Rename *Drawer to *View 7 年前