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Julien Ignace faa9bda2 - ConvertTexture is now properly called from the CommandBuffer and not Graphics in the Texture Cache 7 年前
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Core - ConvertTexture is now properly called from the CommandBuffer and not Graphics in the Texture Cache 7 年前
HDRenderPipeline - ConvertTexture is now properly called from the CommandBuffer and not Graphics in the Texture Cache 7 年前
LightweightPipeline Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Core.meta Refactorentrypoint (#68) 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 7 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 7 年前