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Evgenii Golubev 4898d174 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics 7 年前
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StandardBlinnPhongShader Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics 7 年前
StandardPBRShader Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into volumetrics 7 年前
LDPipe_LitBakedEmission.unity.png Fixed failing LD test scenes. Uploaded a new template image for baked emission scene. 8 年前
LDPipe_LitBakedEmission.unity.png.meta Change root of repository to Assets/ 7 年前
LDPipe_LitShaderLightProbes.unity.png Added baked emission support to LD pipe and proper test scene 8 年前
LDPipe_LitShaderLightProbes.unity.png.meta Change root of repository to Assets/ 7 年前
LDPipe_LitShaderMaps.unity.png Fixed rendering when no lights we present in the scene. Updated test scenes and images. 8 年前
LDPipe_LitShaderMaps.unity.png.meta Change root of repository to Assets/ 7 年前
LDPipe_LitShaderReflection.unity.png [testing]Update template image 8 年前
LDPipe_LitShaderReflection.unity.png.meta Change root of repository to Assets/ 7 年前
StandardBlinnPhongShader.meta Change root of repository to Assets/ 7 年前
StandardPBRShader.meta Change root of repository to Assets/ 7 年前