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Julien Ignace ce27bfcb - Added possibility to add "Runtime Only" debug items to the debug window. 7 年前
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Editor create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 8 年前
Serialization Merge pull request #281 from Unity-Technologies/Branch_DebugMenu2 8 年前
DebugActionManager.cs - Added possibility to add "Runtime Only" debug items to the debug window. 7 年前
DebugActionManager.cs.meta Add LW SRP into material graph 7 年前
DebugItemHandler.cs - Added possibility to add "Runtime Only" debug items to the debug window. 7 年前
DebugItemHandler.cs.meta Add LW SRP into material graph 7 年前
DebugItemUI.cs Refactored shadow map debug views. Now ShadowMap implementation is responsible for display. 8 年前
DebugItemUI.cs.meta Add LW SRP into material graph 7 年前
DebugMenuManager.cs Refactored shadow map debug views. Now ShadowMap implementation is responsible for display. 8 年前
DebugMenuManager.cs.meta Add LW SRP into material graph 7 年前
DebugMenuState.cs - Cleaned up CommonSettings from Cascaded parameters which are now in the light. 8 年前
DebugMenuState.cs.meta Add LW SRP into material graph 7 年前
DebugMenuUI.cs Fixed an exception when trying to display editor ui of an empty debug panel with overridden OnEditorGUI . 8 年前
DebugMenuUI.cs.meta Add LW SRP into material graph 7 年前
DebugMenuUpdater.cs Correctly split UI from debug menu code. 8 年前
DebugMenuUpdater.cs.meta Add LW SRP into material graph 7 年前
DebugPanel.cs - Added possibility to add "Runtime Only" debug items to the debug window. 7 年前
DebugPanel.cs.meta Add LW SRP into material graph 7 年前
DebugPanelUI.cs - Added possibility to add "Runtime Only" debug items to the debug window. 7 年前
DebugPanelUI.cs.meta Add LW SRP into material graph 7 年前
Debugging.cs - Cleaned Debugging component (not much left there...) 8 年前
Debugging.cs.meta Add LW SRP into material graph 7 年前
Editor.meta Add LW SRP into material graph 7 年前
Serialization.meta Add LW SRP into material graph 7 年前