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Paul Melamed dcfe380d Added affects transparency flag to decal projectors 7 年前
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Decal Added affects transparency flag to decal projectors 7 年前
DiffusionProfile Run code formatter. 7 年前
LayeredLit Merge branch 'master' into decals/ss3_channel_mask 7 年前
Lit Merge branch 'master' into decals/ss3_channel_mask 7 年前
StackLit Merge branch 'master' into decals/ss3_channel_mask 7 年前
Unlit Merge branch 'master' into decals/ss3_channel_mask 7 年前
BaseShaderPreprocessor.cs Rename SahderPreprocessorMaterial to BaseShaderPreprocessor 7 年前
BaseShaderPreprocessor.cs.meta refactor shader variant per material + Add variant stripper for stacklit and selection 7 年前
Decal.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DiffusionProfile.meta Rename SubsurfaceScattering Settings/Editor to DiffusionProfile + various file renaming/moving 7 年前
LayeredLit.meta Merge branch 'master' into LayeredLit 8 年前
Lit.meta HDRenderLoop: Move editor thing in editor directory to be able to build a player 8 年前
StackLit.meta Created StackLit material. 7 年前
Unlit.meta HDRenderLoop: Move editor thing in editor directory to be able to build a player 8 年前