EditorGUILayout.PropertyField(d.enableUltraQualitySSS,_.GetContent("Increase SSS Sample Count|This allow better SSS quality. Warning: Slow feature, don't use for game."));
EditorGUILayout.PropertyField(d.supportVolumetric,_.GetContent("Support volumetric|Enable memory and shader variant for volumetric."));
EditorGUILayout.PropertyField(d.supportRuntimeDebugDisplay,_.GetContent("Support debug display|Remove all debug display shader variant only in the player. Allow faster build."));
EditorGUILayout.PropertyField(d.supportRuntimeDebugDisplay,_.GetContent("Support runtime debug display|Remove all debug display shader variant only in the player. Allow faster build."));