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Evgenii Golubev b5ba35ad Clean up the code which fills BSDFData 7 年前
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Editor Merge pull request #641 from Unity-Technologies/Support-forward-SSS 7 年前
SSSProfile Merge pull request #641 from Unity-Technologies/Support-forward-SSS 7 年前
CommonSubsurfaceScattering.hlsl Make it work in full forward, fix other compil issue. Disney/Jimenez ok, transmission not working 7 年前
CommonSubsurfaceScattering.hlsl.meta Make it work in full forward, fix other compil issue. Disney/Jimenez ok, transmission not working 7 年前
Editor.meta Draft 2 7 年前
SSSProfile.meta recreate SSS settings assets 7 年前
SubsurfaceScattering.hlsl Clean up the code which fills BSDFData 7 年前
SubsurfaceScattering.hlsl.meta Draft 2 7 年前
SubsurfaceScatteringManager.cs Address feedback 7 年前
SubsurfaceScatteringManager.cs.meta Add a subsurface scattering manager to allocate RT 7 年前
SubsurfaceScatteringSettings.cs Add shadowing to the regular ("thick object") transmission mode 7 年前
SubsurfaceScatteringSettings.cs.hlsl Clean up the volumetric lighting code 7 年前
SubsurfaceScatteringSettings.cs.hlsl.meta Draft 2 7 年前
SubsurfaceScatteringSettings.cs.meta Draft 2 7 年前