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Evgenii Golubev e492618c Refactor sampling methods 8 年前
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Editor Merge pull request #77 from Unity-Technologies/namespace-refactor 8 年前
HDRenderPipeline Refactor sampling methods 8 年前
RenderPasses Merge pull request #122 from Unity-Technologies/refactor-hdloop 8 年前
ShaderLibrary Refactor sampling methods 8 年前
common TextureCache shouldn't derive from UnityEngine.Object 8 年前
core Merge pull request #122 from Unity-Technologies/refactor-hdloop 8 年前
fptl Fix merge issues 8 年前
AdditionalLightData.cs [refactor namespace] 8 年前
AdditionalLightData.cs.meta Initial ScriptableRenderLoop 9 年前
Editor.meta Material Upgrader support first pass 8 年前
HDRenderPipeline.meta HDRenderLoop: Rename the directory HDRenderLoop in HDRenderPipeline 8 年前
RenderPasses.meta Initial ScriptableRenderLoop 9 年前
ShaderLibrary.meta First set of files 8 年前
common.meta throwing in fptl project 9 年前
core.meta Refactorentrypoint (#68) 8 年前
fptl.meta throwing in fptl project 9 年前