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sebastienlagarde b5aa10da Fix framesettings and preview 7 年前
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Serialization Merge pull request #450 from Unity-Technologies/Unity-2017.3 7 年前
DebugActionManager.cs Cleaned up unused usings 7 年前
DebugActionManager.cs.meta Add LW SRP into material graph 7 年前
DebugItemHandler.cs [PyramidBuffer] use screen size for depth pyramid 7 年前
DebugItemHandler.cs.meta Add LW SRP into material graph 7 年前
DebugItemUI.cs Renaming and small fixes for Debug Window framework. 7 年前
DebugItemUI.cs.meta Add LW SRP into material graph 7 年前
DebugMenuManager.cs Fix framesettings and preview 7 年前
DebugMenuManager.cs.meta Add LW SRP into material graph 7 年前
DebugMenuState.cs Fixed DebugWindow Item states initialization to avoid serialization problems on start up. 7 年前
DebugMenuState.cs.meta Add LW SRP into material graph 7 年前
DebugMenuUI.cs Cleaned up unused usings 7 年前
DebugMenuUI.cs.meta Add LW SRP into material graph 7 年前
DebugMenuUpdater.cs Cleaned up unused usings 7 年前
DebugMenuUpdater.cs.meta Add LW SRP into material graph 7 年前
DebugPanel.cs Renaming and small fixes for Debug Window framework. 7 年前
DebugPanel.cs.meta Add LW SRP into material graph 7 年前
DebugPanelUI.cs Boxed debug panel items in a scrollview 7 年前
DebugPanelUI.cs.meta Add LW SRP into material graph 7 年前
Debugging.cs Cleaned up unused usings 7 年前
Debugging.cs.meta Add LW SRP into material graph 7 年前
Serialization.meta Add LW SRP into material graph 7 年前