您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Felipe Lira 0a1fead0 Fixed rendering when no lights we present in the scene. Updated test scenes and images. 7 年前
..
LDPipe_LitBakedEmission Refactored LD to Lightweight 7 年前
LDPipe_LitShaderLightProbes Moved material classification to separate pass 7 年前
LDPipe_LitShaderReflection -Finished target texture scene 7 年前
LDPipe_LitBakedEmission.meta Added baked emission support to LD pipe and proper test scene 7 年前
LDPipe_LitBakedEmission.unity Refactored LD to Lightweight 7 年前
LDPipe_LitBakedEmission.unity.meta Added baked emission support to LD pipe and proper test scene 7 年前
LDPipe_LitShaderLightProbes.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderLightProbes.unity Refactored LD to Lightweight 7 年前
LDPipe_LitShaderLightProbes.unity.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderMaps.unity Fixed rendering when no lights we present in the scene. Updated test scenes and images. 7 年前
LDPipe_LitShaderMaps.unity.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderReflection.meta Created initial test scenes for LDpipe. 8 年前
LDPipe_LitShaderReflection.unity Refactored LD to Lightweight 7 年前
LDPipe_LitShaderReflection.unity.meta Created initial test scenes for LDpipe. 8 年前