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ScriptableRenderPipeline
/
MaterialGraphProject
/
Assets
/
TestAssets
文件历史
Andre McGrail
b061e067
Lava and some stuff.
Fixed screen pos
8 年前
..
Materials
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Rock_Pack_01
Started on some shader graphs
8 年前
BW_logo.png
fix gradient serialization
8 年前
BW_logo.png.meta
fix gradient serialization
8 年前
Clouds.png
Added nodes
8 年前
Clouds.png.meta
Added nodes
8 年前
ColorGuide.tif
-Moved cube map node
8 年前
ColorGuide.tif.meta
Cleanup
8 年前
ColorTransparent.tif
scatter
8 年前
ColorTransparent.tif.meta
scatter
8 年前
Depth.mat
Added nodes
8 年前
Depth.mat.meta
Added nodes
8 年前
Gradient.png
Added nodes
8 年前
Gradient.png.meta
Cleanup
8 年前
Lava_flowmap.png
Lava and some stuff.
8 年前
Lava_flowmap.png.meta
Lava and some stuff.
8 年前
Materials.meta
Started on some shader graphs
8 年前
RockMaterial1.sbsar
Lava and some stuff.
8 年前
RockMaterial1.sbsar.meta
Lava and some stuff.
8 年前
Rock_Pack_01.meta
Started on some shader graphs
8 年前
Scene.unity
Added nodes
8 年前
Scene.unity.meta
Added nodes
8 年前
Sky1.jpg
Added nodes
8 年前
Sky1.jpg.meta
-CubeMap preview fix, added mip level input
8 年前
Swirl.tga
Saturate, UV Rotation, and tex2Dlod nodes.
8 年前
Swirl.tga.meta
Saturate, UV Rotation, and tex2Dlod nodes.
8 年前
TangentMap1.jpg
Added some anisotropy maps and test graphs
8 年前
TangentMap1.jpg.meta
Added some anisotropy maps and test graphs
8 年前
TangentMap2.jpg
Added some anisotropy maps and test graphs
8 年前
TangentMap2.jpg.meta
Added some anisotropy maps and test graphs
8 年前
TangentMap3.jpg
Added some anisotropy maps and test graphs
8 年前
TangentMap3.jpg.meta
Added some anisotropy maps and test graphs
8 年前
Teapot.fbx
Started on some shader graphs
8 年前
Teapot.fbx.meta
Personal testing changes
8 年前
an_gradient.png
Lava and some stuff.
8 年前
an_gradient.png.meta
Lava and some stuff.
8 年前
bricks_height.png
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
8 年前
bricks_height.png.meta
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
8 年前
bricks_normal.tga
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
8 年前
bricks_normal.tga.meta
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
8 年前
flowmap.png
-Toggle node added, works aside from it needs [toggle] in front of the shader property
8 年前
flowmap.png.meta
-Toggle node added, works aside from it needs [toggle] in front of the shader property
8 年前
flowmap2.jpg
Started on some shader graphs
8 年前
flowmap2.jpg.meta
Started on some shader graphs
8 年前
ground_cracked_ground_basecolor.png
Lava and some stuff.
8 年前
ground_cracked_ground_basecolor.png.meta
Lava and some stuff.
8 年前
ground_cracked_ground_height.png
Lava and some stuff.
8 年前
ground_cracked_ground_height.png.meta
Lava and some stuff.
8 年前
ground_cracked_ground_roughness.png
Lava and some stuff.
8 年前
ground_cracked_ground_roughness.png.meta
Lava and some stuff.
8 年前
normal.png
Added nodes
8 年前
normal.png.meta
Added nodes
8 年前
portrait_mask.png
gradient assets
8 年前
portrait_mask.png.meta
gradient assets
8 年前
sfn_vertexcolor.png
Added nodes
8 年前
sfn_vertexcolor.png.meta
Cleanup
8 年前