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sebastienlagarde bb7bf965 Correct angle attenuation 8 年前
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ForwardRenderLoop fixed shadows after the trunk merge 8 年前
HDRenderLoop Correct angle attenuation 8 年前
RenderPasses Revert " Fix error after merge trunk" 8 年前
ShaderLibrary Correct angle attenuation 8 年前
common More work 8 年前
fptl More work 8 年前
AdditionalLightData.cs Initial ScriptableRenderLoop 8 年前
AdditionalLightData.cs.meta Initial ScriptableRenderLoop 8 年前
ForwardRenderLoop.meta Initial ScriptableRenderLoop 8 年前
HDRenderLoop.meta Change UnityStandard to HDRenderLoop 8 年前
RenderPasses.meta Initial ScriptableRenderLoop 8 年前
ScriptableRenderLoop.cs GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 8 年前
ScriptableRenderLoop.cs.meta Initial ScriptableRenderLoop 8 年前
ScriptableRenderLoopPicker.cs GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly. 8 年前
ScriptableRenderLoopPicker.cs.meta Initial ScriptableRenderLoop 8 年前
ShaderLibrary.meta First set of files 8 年前
common.meta throwing in fptl project 8 年前
fptl.meta throwing in fptl project 8 年前