您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Felipe Lira b35a3407 Some shuffling around reduces frame time on older devices. 7 年前
..
Data Fix minor warnings 7 年前
Editor Merge pull request #1076 from Unity-Technologies/backport/FixComment-1056 7 年前
Materials Merge pull request #979 from Unity-Technologies/lw-particle-light-fix 7 年前
ShaderLibrary Some shuffling around reduces frame time on older devices. 7 年前
Shaders Don't normalize the normal coming from the normal map if there's no scaling possible in the shader. 7 年前
Data.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
Editor.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
LightweightConstantBuffer.cs Updated shadow constants to cache propertyID 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Disable a number of scene view draw modes for LWRP 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineUtils.cs Fixed particle lights 7 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
LightweightShaderUtils.cs Runned auto format tool. 7 年前
LightweightShaderUtils.cs.meta Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
Materials.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
SceneViewDrawMode.cs Disable a number of scene view draw modes for LWRP 7 年前
SceneViewDrawMode.cs.meta Disable a number of scene view draw modes for LWRP 7 年前
ShaderLibrary.meta Refactor on LW shader library to make it more user friendly. 7 年前
Shaders.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef Update asmdef files to work with changes to assembly definition files wrt unsafe code 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前