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sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
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Common HDRenderPipeline: Update all materils keyword in scene and project 7 年前
CoreTest [BC6H] Added test scene 7 年前
FPTL Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR 7 年前
HDTest HDRenderPipeline: Update all materils keyword in scene and project 7 年前
LightweightPipeline Updated/Added Lightweight pipe tests, created templates 7 年前
OnTileDeferredTest Merge pull request #470 from Unity-Technologies/Unity-2017.3 7 年前
Common.meta Add LW SRP into material graph 7 年前
CoreTest.meta [BC6H] Added test scene 7 年前
FPTL.meta separate test scene for fptl 8 年前
HDTest.meta More work 8 年前
LightweightPipeline.meta Add LW SRP into material graph 7 年前
OnTileDeferredTest.meta initial port of Classic OnChip Deferred Mobile Renderloop based on exisitng standard and deferred shaders from built-in renderloops with new shadows. 8 年前