您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Felipe Lira 2c105ee5 Fixed shadowmap leaking. 6 年前
..
Data Fixed null reference exception. 6 年前
Editor Merge pull request #1091 from Unity-Technologies/lw/bugfixes 6 年前
Materials Merge pull request #979 from Unity-Technologies/lw-particle-light-fix 6 年前
ShaderLibrary Merge branch 'lw/shadow-optimization' 6 年前
Shaders Merge pull request #1111 from Unity-Technologies/lw/shader-optimization 6 年前
Data.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
Editor.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
LightweightConstantBuffer.cs Updated shadow constants to cache propertyID 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Fixed shadowmap leaking. 6 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineUtils.cs Fixed particle lights 6 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
LightweightShaderUtils.cs Runned auto format tool. 7 年前
LightweightShaderUtils.cs.meta Refactored upgraders. Added Terrain and Particles upgraders. 7 年前
Materials.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
SceneViewDrawMode.cs Disable a number of scene view draw modes for LWRP 6 年前
SceneViewDrawMode.cs.meta Disable a number of scene view draw modes for LWRP 6 年前
ShaderLibrary.meta Refactor on LW shader library to make it more user friendly. 7 年前
Shaders.meta Moved LW files to LWRP folder to for better handling with package manager. 7 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef Update asmdef files to work with changes to assembly definition files wrt unsafe code 6 年前
com.unity.render-pipelines.lightweight.Runtime.asmdef.meta Bump version + Various fixes for assembly definition files: 7 年前