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Frédéric Vauchelles 8dadc110 Fix build on PS4 7 年前
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Prefabs Fix for packman 7 年前
DebugManager.Actions.cs Refactored the debug menu 7 年前
DebugManager.Actions.cs.meta Refactored the debug menu 7 年前
DebugManager.cs Fixed empty editor debug window on srp asset reload 7 年前
DebugManager.cs.meta Refactored the debug menu 7 年前
DebugUI.Containers.cs Refactored the debug menu 7 年前
DebugUI.Containers.cs.meta Refactored the debug menu 7 年前
DebugUI.Fields.cs Fixed JIT compilation on PS4/Mono 7 年前
DebugUI.Fields.cs.meta Refactored the debug menu 7 年前
DebugUI.Panel.cs Renamed Flags.ForceUpdate => Flags.EditorForceUpdate 7 年前
DebugUI.Panel.cs.meta Refactored the debug menu 7 年前
DebugUI.cs Renamed Flags.ForceUpdate => Flags.EditorForceUpdate 7 年前
DebugUI.cs.meta Refactored the debug menu 7 年前
DebugUpdater.cs Changed the way DebugUpdater is intantiated to make it more reliable 7 年前
DebugUpdater.cs.meta Refactored the debug menu 7 年前
MousePositionDebug.cs Fix build on PS4 7 年前
MousePositionDebug.cs.meta Add support of debug font for debugging 7 年前
Prefabs.meta Refactored the debug menu 7 年前
ProfilingSample.cs HDRenderPipeline: Various clean and reformat of Profile Sampler 7 年前
ProfilingSample.cs.meta Update lightweight pipeline / SRP version 7 年前