您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
Thomas 6a23edcf Dead code / warning / spaces removal 7 年前
..
Editor Merge pull request #451 from Unity-Technologies/refactor-episode-3 7 年前
Materials Merge pull request #421 from Unity-Technologies/Unity-2017.3 7 年前
Shaders Merge branch 'Unity-2017.3' 7 年前
Textures Add LW SRP into material graph 7 年前
Editor.meta Add LW SRP into material graph 7 年前
LightweightConstantBuffer.cs Update lightweight pipeline / SRP version 7 年前
LightweightConstantBuffer.cs.meta Update lightweight pipeline / SRP version 7 年前
LightweightPipeline.cs Dead code / warning / spaces removal 7 年前
LightweightPipeline.cs.meta LowEndMobile Pipeline - Added Shadows. 8 年前
LightweightPipelineAsset.asset Refactored light setup to not sort lights. Sorting at a global level would introduce light popping. 7 年前
LightweightPipelineAsset.asset.meta Add LW SRP into material graph 7 年前
LightweightPipelineAsset.cs Light refactor to sort lights and disable directional lights from per object light lists. 7 年前
LightweightPipelineAsset.cs.meta Add LW SRP into material graph 7 年前
LightweightPipelineUtils.cs Refactored light setup to not sort lights. Sorting at a global level would introduce light popping. 7 年前
LightweightPipelineUtils.cs.meta Add LW SRP into material graph 7 年前
Materials.meta Add LW SRP into material graph 7 年前
Shaders.meta Add LW SRP into material graph 7 年前
Textures.meta Add LW SRP into material graph 7 年前