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Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
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LWpipeMats Merge branch 'master' into prototype/decals 7 年前
LegacyMats Added debugging scene for PBR shader and lighting 7 年前
PBR_testing Added debugging scene for PBR shader and lighting 7 年前
Textures Added 040_UpgradeScene test, this is essentially Nightmare converted to LWpipe 7 年前
LWpipeMats.meta Added debugging scene for PBR shader and lighting 7 年前
LWpipeSwitcher.cs Added 040_UpgradeScene test, this is essentially Nightmare converted to LWpipe 7 年前
LWpipeSwitcher.cs.meta Added debugging scene for PBR shader and lighting 7 年前
LegacyMats.meta Added debugging scene for PBR shader and lighting 7 年前
PBR_testing.meta Added debugging scene for PBR shader and lighting 7 年前
PBR_testing.unity Updated/Added Lightweight pipe tests, created templates 7 年前
PBR_testing.unity.meta Added debugging scene for PBR shader and lighting 7 年前
Textures.meta Added debugging scene for PBR shader and lighting 7 年前